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	        The Elder Scrolls III - MORROWIND

	         Bitter Coast On The Rocks! v1.3
		           by Taddeus
		
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INDEX
1. Description
2. Installing the Plugin
3. Save Games
4. Credits and Thanks

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     1. DESCRIPTION
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This is a pluginless rock replacer for the Bitter Coast.

All the rocks have:
- A refined model (each rock is between 600 and 1000 polys)
- Ambient occlusion baked in Blender and applied as a detail map
- Bump map

Changes in version 1.1
- Solved a clipping problem
- Improvements to the bump maps

Changes in version 1.2
- Remodeled one of the rocks to solve a clipping problem
- Ambient occlusion maps improved

Changes in version 1.2a
- Fixed a collision bug

Changes in version 1.3
- General texture improvement
- Fixed a bump map bug

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     2. INSTALLING THE PLUGIN
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Extract the archive to your Data Files folder. Overwrite old
files if you need to.
If you use MGE, regenerate your distant land for a better
overall effect.

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     3. SAVE GAMES
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This will have no effect on your old save games.

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     4. CREDITS AND THANKS
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The two textures are taken from a Connary pack, so credit to him
for them.
Everything else (models, detail textures, normal maps, ...) is my
own work.

Thanks to the Bethesda guys for a great game.

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