Skyrim: Home of the Nords Changelog

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build 19.03 [March 17, 2019]
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General Notes:
     A number of assets and scripts have been deleted or modified since the previous release. Please attempt to fix your save files via Wrye Mash or other utilities.

Sky_Main:
     Added more goods to many Karthgad and Karthwasten traders
     Moved some outdoor stands in Karthwasten to interior cells to improve FPS
     Added unique greetings for all traders in the Reach
     Added unique dialogue for a number of appropriate vanilla topics
     Added more "background" entries
     Added Rismund, a recruitable mercenary, to the Droopy Mare Tavern
     Added "price on your head" dialogue and mechanics for KW TG
     Added rank requirements to appropriate TG and FG quests to prompt the user to advance
     Added player reputation point rewards to 5 more quests
     Fixed unintended Thieves Guild "advancement" shortcut
     Changed Aladoer's book in the Thieves Guild quest to be more appropriate for his background
     Capturing Dovica (for her bounty) before joining the TG no longer creates a blocker
     The vault door in the Karthwasten Thieves Guild quest now disables properly
     Fixed NPC Uldar Ember-Seeker for her bounty quest
     Fixed Sogat Dur-Gada NPCs in their bounty quest
     Each Direnni Register will now appear as a separate "quest" in the journal
     Added two missing journal index 0 (Quest Name) entries for the quest Divided Loyalties
     Replaced nearly all to-be-deprecated books
     Replaced all Dunmer furniture statics used in Sky_Main
     Added blessing mechanics to NPC Unahon and shrine door in Haimtir, House of Gods
     Added creatures to Vorngond Cavern
     Made Haimtir NPC Aynoc a trader and trainer
     Made Haimtir NPCs Qa'darri and Dralen trainers
     Made Uramok Camp NPC Azob a trader
     Made some NPCs in Karthwasten, Hall of the Boar Snout Clan trainers
     Checked "illegal to sleep" for Haimtir exterior cell
     Removed placeholder Direnni books
     Added unique diseased greetings for Reachmen
     Fixed diseased greetings that fire for many SHOTN NPCs
     Fixed incorrect Alarm values for some NPCs
     Guards now have a Flee chance of 0 like every vanilla guard
     Fixed instances of NPCs having vanilla classes
     Updated a number of dialogue entries to filter correctly and/or by vanilla mechanics
     Removed unused objects
     Updated ownership of a number of objects
     Fixed some bleeding and floating objects
     Consolidated a number of unique leveled lists into Tamriel_Data equivalents
     Updated Reachman dialogue
     Fixed a number of typos in dialogue entries and topic names