    Animated_Morrowind - merged - Patch
    By alvazir

Version: 2.0.0

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Contents
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1.    Description
2.    Requirements
3.    Installation
4.    Changelog
5.    Credits
6.    Permissions
7.    Contact

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Description
============
This patch contains compatibility patches for Animated Morrowind - merged(both original abot's and maniman303's OpenMW versions).

Replacement patches, use only one:

(abot's)
    01 Mines and Caverns
        - Remove cells and NPCs that conflict with Mines and Caverns
        - (*) Add Patch for Purists' fix to Ald-Velothi cell ("illegal to sleep")
        - (*) Replace 2 instances for Misc_Uni_Pillow_02 with AM's version (tiny improvement in case you use MAH)

        (*) All the replacement patches(01-07) contain these tiny changes

    02 Tomb of the Snow Prince
        - Remove tiny conflict with Solstheim Tomb of the Snow Prince: NPCs swimming in the sea at previous Fort Frostmoth spot
        - Remove tiny conflict with The Merchants of Sadrith Mora: Two NPCs in one spot stuck into each other in Dirty Muriel's Cornerclub

    03 Balmora Waterworks
        - Move one NPC in Balmora

    04 - 07: Combinations of previous patches

(maniman303's)
    Note: If you use both maniman303's version and Weapon Sheating then don't forget to install AM_WS_patch (linked in posts section of Animated Morrowind OpenMW Patch).

    10 (OpenMW)
        - (*) Clean
        - (*) Fix OpenMW errors in 2 beggars scripts
        - (*) Fix 7 NPCs with zero fatigue according to eddie5 bug report in upstream
        - (*) Add Patch for Purists' fix to Ald-Velothi cell ("illegal to sleep")
        - (*) Replace 2 instances for Misc_Uni_Pillow_02 with AM's version (tiny improvement in case you use MAH)

        (*) All the replacement patches(10-17) contain these tiny changes

    11 (OpenMW) Mines and Caverns
        - Remove cells and NPCs that conflict with Mines and Caverns

    12 (OpenMW) Tomb of the Snow Prince
        - Remove tiny conflict with Solstheim Tomb of the Snow Prince: NPCs swimming in the sea at previous Fort Frostmoth spot
        - Remove tiny conflict with The Merchants of Sadrith Mora: Two NPCs in one spot stuck into each other in Dirty Muriel's Cornerclub

    13 (OpenMW) Balmora Waterworks
        - Move one NPC in Balmora

    14 - 17: Combinations of previous patches

Additional patches:

    20 Legacy(2016) Music Patch
        - Makes previous replacement patches(or original plugins) to use am_music4 - am_music14 that were included into abot's 2016 version:

        Explanation: August 2022 abot's version only has 3 music files. Use this patch if you have 2016's version resources and want to have more varied music.

        For example, I use following combination of "Data directories" and plugins with OpenMW:
            Animated Morrowind - merged (2016 version)
                - am_music{4-14} come from here, plugin not enabled
            Animated Morrowind - merged (2022 version)
                - modern resources, plugin not enabled
            Animated Morrowind OpenMW Patch
                - some resources fixed to work with OpenMW, plugin not enabled
            AM_WS_patch(link is in Posts section of OpenMW patch page)
                - more resources fixed to work with OpenMW and Weapon Sheathing
            17 (OpenMW) Mines and Caverns - Tomb of the Snow Prince - Balmora Waterworks
                - replacement patch, plugin enabled
            20 Legacy(2016) Music Patch
                - patch to use "legacy" additional music, plugin enabled

    30 New(2022) Music Patch
        - Created this just in case someone wants to use unpatched maniman303's version with abot's 2022 resources for some reason

    41 Balmora Waterworks Standalone Patch
    42 (OpenMW) Balmora Waterworks Standalone Patch
        - Redundant standalone patches for Balmora Waterworks(included into Balmora Waterworks mod), fisherman moved in Balmora

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Requirements
=============
- Animated Morrowind - merged (resources)
- (OpenMW) Animated Morrowind OpenMW Patch (resources)

=============
Installation
=============
- Install as any other plugin
- (Optional) Activate only one replacement plugin(01-17) instead of original
- (Optional) Activate only one of additional "Music" patches(20, 30)

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Changelog
==========
1.0
  - Initial release
1.1
  - Tiny fix from PfP
  - Replace 2 instances of pillow with AM's version (tiny improvement for MAH)
  - Add version with tiny conflict removed for TOTSP and The Merchants of Sadrith Mora
  - (OpenMW) Clean
  - (OpenMW) Fix OpenMW errors in 2 scripts
1.2
  - Add patches for Balmora Waterworks
1.2.1
  - (OpenMW) Fix 7 NPCs with zero fatigue according to eddie5 bug report in upstream
2.0.0
  - Rename and remake patch
  - Fix to work with both 2022 and 2016 abot's versions
  - Make more modular
  - Add "Music" patches
  - Add "10 (OpenMW)"(only fixes included)

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Credits
========
- Arcimaestro Antares: Animated Morrowind I, II, Brigands
- Wikart: Animated Morrowind - Expanded
- abot: Animated Morrowind - merged
- maniman303: Animated Morrowind - merged OpenMW patch
- jsp25: List of cells and NPCs to remove from Mines and Caverns
- eddie5: Zero fatigue NPCs report
- John Moonsugar: tes3cmd

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Permissions
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You can use this however you want, as long as you credit authors.

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Contact
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Morrowind Nexus: https://www.nexusmods.com/morrowind/users/77253
