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	        The Elder Scrolls III - MORROWIND

	         Red Mountain On The Rocks! v1.1
		           by Taddeus
		
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INDEX
1. Description
2. Installing the Plugin
3. Save Games
4. Credits and Thanks

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     1. DESCRIPTION
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This is a pluginless rock replacer for the Red Mountain.

All the rocks have:
- A refined model (each rock is between 600 and 1500 polys)
- Ambient occlusion baked in Blender and applied as a detail map
- Bump map

Changes in version 1.1
- Fixed a few clipping issues
- Added a rock (rm_16) unused in game
- Improved bump maps

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     2. INSTALLING THE PLUGIN
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Extract the archive to your Data Files folder. Overwrite old
files if you need to.
If you use MGE, regenerate your distant land for a better
overall effect.

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     3. SAVE GAMES
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This will have no effect on your old save games.

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     4. CREDITS AND THANKS
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The texture is taken from Morrowind Visual Pack 3, so credit for
it goes to the authors.
Everything else (models, detail textures, normal maps, ...) is my
own work.

Thanks to the Bethesda guys for a great game.

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