<!-- Created with FOMOD Creation Tool 1.7.0.37 [http://www.nexusmods.com/fallout4/mods/6821] --> 
<config xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://qconsulting.ca/fo3/ModConfig5.0.xsd"> 
	<moduleName>BCOM Patches</moduleName> 
	<installSteps order="Explicit"> 
		<installStep name="Patches 1"> 
			<optionalFileGroups order="Explicit"> 
				<group name="Patches (Select any that apply)" type="SelectAny"> 
					<plugins order="Explicit"> 
						<plugin name="Patch for Purists"> 
							<description></description> 
							<files> 
								<file source="01 Patch for Purists Patch\BCOM_PfP_patch.ESP" destination="BCOM_PfP_patch.ESP" priority="0" /> 
							</files> 
							<typeDescriptor> 
								<type name="Optional"/> 
							</typeDescriptor> 
						</plugin> 
						<plugin name="Red Mountain Reborn"> 
							<description>Esp replacer. Needs assets to be installed from the original mod.</description> 
							<files> 
								<file source="02 Red Mountain Reborn\RedMountainReborn.esp" destination="RedMountainReborn.esp" priority="0" /> 
							</files> 
							<typeDescriptor> 
								<type name="Optional"/> 
							</typeDescriptor> 
						</plugin> 
						<plugin name="Red Mountain Reborn - Kogoruhn Expanded Patch-Fix"> 
							<description>The patch included in Red Mountain Reborn for Kogoruhn Expanded has some issues (some misplaced rocks and tears in the ground). This small esp needs to load after both RMR and KE and fixes these issues.</description> 
							<files> 
								<file source="13 Red Mountain Reborn - Kogoruhn Expanded patch-fix\RMR_KogoruhnExp_patch.ESP" destination="RMR_KogoruhnExp_patch.ESP" priority="0" /> 
							</files> 
							<typeDescriptor> 
								<type name="Optional"/> 
							</typeDescriptor> 
						</plugin> 
						<plugin name="Scrolls of the Nine Barriers"> 
							<description>Needs assets to be installed from the original mod.</description> 
							<files> 
								<file source="08 Scrolls of the nine barriers\BCOM_Scrolls of the Nine Barriers_patch.ESP" destination="BCOM_Scrolls of the Nine Barriers_patch.ESP" priority="0" /> 
							</files> 
							<typeDescriptor> 
								<type name="Optional"/> 
							</typeDescriptor> 
						</plugin> 
						<plugin name="Concept Art Plantations"> 
							<description>BcoM already merges the Dren Plantation overhaul part of the mod. This is only needed to add back the Arvel plantation overhaul part, which is not merged as the assets being used are of a much higher quality than vanilla.&#13;&#10;
&#13;&#10;
&#13;&#10;
Needs assets to be installed from the original mod.</description> 
							<files> 
								<file source="10 Concept Art Plantations\Concept_Arts_plantations.esp" destination="Concept_Arts_plantations.esp" priority="0" /> 
							</files> 
							<typeDescriptor> 
								<type name="Optional"/> 
							</typeDescriptor> 
						</plugin> 
						<plugin name="Mandas Manor"> 
							<description>Esp replacer.</description> 
							<files> 
								<file source="12 Mandas Manor\MandasManor.ESP" destination="MandasManor.ESP" priority="0" /> 
							</files> 
							<typeDescriptor> 
								<type name="Optional"/> 
							</typeDescriptor> 
						</plugin> 
						<plugin name="Master Index Redux"> 
							<description>Esp replacer.</description> 
							<files> 
								<file source="14 Master Index Redux\MasterIndexRedux.esp" destination="MasterIndexRedux.esp" priority="0" /> 
							</files> 
							<typeDescriptor> 
								<type name="Optional"/> 
							</typeDescriptor> 
						</plugin> 
						<plugin name="Siege at Firemoth"> 
							<description>Esp replacer.</description> 
							<files> 
								<file source="16 Siege at Firemoth\Siege at Firemoth.esp" destination="Siege at Firemoth.esp" priority="0" /> 
							</files> 
							<typeDescriptor> 
								<type name="Optional"/> 
							</typeDescriptor> 
						</plugin> 
						<plugin name="GITD Telvanni Dormers"> 
							<description>Esp replacer.</description> 
							<files> 
								<file source="17 GITD Telvanni Dormers\GITD_Telvanni_Dormers.ESP" destination="GITD_Telvanni_Dormers.ESP" priority="0" /> 
							</files> 
							<typeDescriptor> 
								<type name="Optional"/> 
							</typeDescriptor> 
						</plugin> 
					</plugins> 
				</group> 
				<group name="OAAB Foyada Mamaea Overhaul" type="SelectExactlyOne"> 
					<plugins order="Explicit"> 
						<plugin name="None"> 
							<description></description> 
							<typeDescriptor> 
								<type name="Optional"/> 
							</typeDescriptor> 
						</plugin> 
						<plugin name="OAAB Foyada Mamaea Overhaul"> 
							<description>Esp replacer. Needs assets from the original mod.</description> 
							<files> 
								<file source="03 OAAB Foyada Mamaea\OAAB - Foyada Mamaea.ESP" destination="OAAB - Foyada Mamaea.ESP" priority="0" /> 
							</files> 
							<typeDescriptor> 
								<type name="Optional"/> 
							</typeDescriptor> 
						</plugin> 
					</plugins> 
				</group> 
				<group name="Main Quest Enhancers" type="SelectExactlyOne"> 
					<plugins order="Explicit"> 
						<plugin name="None"> 
							<description></description> 
							<typeDescriptor> 
								<type name="Optional"/> 
							</typeDescriptor> 
						</plugin> 
						<plugin name="Main Quest Enhancers"> 
							<description>Esp replacer.</description> 
							<files> 
								<file source="04 Main Quest Enhancers\MQE_MainQuestEnhancers.esp" destination="MQE_MainQuestEnhancers.esp" priority="0" /> 
							</files> 
							<typeDescriptor> 
								<type name="Optional"/> 
							</typeDescriptor> 
						</plugin> 
						<plugin name="Main Quest Enhancers for Balmora Waterworks"> 
							<description>Esp replacer.</description> 
							<files> 
								<file source="04 Main Quest Enhancers - Waterworks\MQE_MainQuestEnhancers.esp" destination="MQE_MainQuestEnhancers.esp" priority="0" /> 
							</files> 
							<typeDescriptor> 
								<type name="Optional"/> 
							</typeDescriptor> 
						</plugin> 
					</plugins> 
				</group> 
				<group name="Animated Morrowind" type="SelectExactlyOne"> 
					<plugins order="Explicit"> 
						<plugin name="None"> 
							<description></description> 
							<typeDescriptor> 
								<type name="Optional"/> 
							</typeDescriptor> 
						</plugin> 
						<plugin name="Animated Morrowind"> 
							<description>Esp replacer.Needs assets from BCoM modpage, as this version of AM has some new resources.</description> 
							<files> 
								<file source="05 Animated Morrowind\Animated_Morrowind - merged.esp" destination="Animated_Morrowind - merged.esp" priority="0" /> 
							</files> 
							<typeDescriptor> 
								<type name="Optional"/> 
							</typeDescriptor> 
						</plugin> 
						<plugin name="Animated Morrowind for OpenMW"> 
							<description>Esp replacer.Needs assets from BCoM modpage, as this version of AM has some new resources.</description> 
							<files> 
								<file source="05 Animated Morrowind for OpenMW\Animated_Morrowind - merged - OpenMW.esp" destination="Animated_Morrowind - merged - OpenMW.esp" priority="0" /> 
								<folder source="05 Animated Morrowind for OpenMW\meshes" destination="meshes" priority="0" /> 
							</files> 
							<typeDescriptor> 
								<type name="Optional"/> 
							</typeDescriptor> 
						</plugin> 
					</plugins> 
				</group> 
				<group name="Improved Inns Expanded" type="SelectExactlyOne"> 
					<plugins order="Explicit"> 
						<plugin name="None"> 
							<description></description> 
							<typeDescriptor> 
								<type name="Optional"/> 
							</typeDescriptor> 
						</plugin> 
						<plugin name="Improved Inns Expanded"> 
							<description>Esp replacer.</description> 
							<files> 
								<file source="06 Improved Inns Expanded\Improved Inns Expanded.esp" destination="Improved Inns Expanded.esp" priority="0" /> 
							</files> 
							<typeDescriptor> 
								<type name="Optional"/> 
							</typeDescriptor> 
						</plugin> 
						<plugin name="Improved Inns Expanded - Entertainers"> 
							<description>Esp replacer.</description> 
							<files> 
								<file source="06 Improved Inns Expanded- Entertainers\Improved Inns Expanded - Entertainers.ESP" destination="Improved Inns Expanded - Entertainers.ESP" priority="0" /> 
							</files> 
							<typeDescriptor> 
								<type name="Optional"/> 
							</typeDescriptor> 
						</plugin> 
					</plugins> 
				</group> 
				<group name="Rise of House Telvanni" type="SelectExactlyOne"> 
					<plugins order="Explicit"> 
						<plugin name="None"> 
							<description></description> 
							<typeDescriptor> 
								<type name="Optional"/> 
							</typeDescriptor> 
						</plugin> 
						<plugin name="RoHT"> 
							<description>Patch for RoHT. Needs assets to be installed from the original mod, and its original esm.</description> 
							<files> 
								<file source="07 Rise of House Telvanni\BCOM_ROHT_Patch.ESP" destination="BCOM_ROHT_Patch.ESP" priority="0" /> 
							</files> 
							<typeDescriptor> 
								<type name="Optional"/> 
							</typeDescriptor> 
						</plugin> 
						<plugin name="RoHT 2.0"> 
							<description>Esp replacer.Patch for Mort's 2.0 version of RoHT.  Needs assets to be installed from the original mod, and its original esm.</description> 
							<files> 
								<file source="07 Rise of House Telvanni 2.0\ROHT_2_0_8.ESP" destination="ROHT_2_0_8.ESP" priority="0" /> 
							</files> 
							<typeDescriptor> 
								<type name="Optional"/> 
							</typeDescriptor> 
						</plugin> 
					</plugins> 
				</group> 
				<group name="Magical Missions" type="SelectExactlyOne"> 
					<plugins order="Explicit"> 
						<plugin name="Magical Missions"> 
							<description></description> 
							<files> 
								<file source="09 Magical Missions\Magical Missions.ESP" destination="Magical Missions.ESP" priority="0" /> 
							</files> 
							<typeDescriptor> 
								<type name="Optional"/> 
							</typeDescriptor> 
						</plugin> 
					</plugins> 
				</group> 
				<group name="Vivec City (patch)" type="SelectAny"> 
					<plugins order="Explicit"> 
						<plugin name="Lights"> 
							<description>Since Vivec is pretty heavy on FPS, I decided to split the patch into 3 different esp files, so  you can pick what you like the most (or all of 3 together).&#13;&#10;
- one only has the hanging lights&#13;&#10;
- the other one only has the street vendors&#13;&#10; (not compatible with the planters and street vendors from BCOM's core zip related to Vivec's customization options)
- another one has only the additional clutter&#13;&#10; (not compatible with the planters and street vendors from BCOM's core zip related to Vivec's customization options)
&#13;&#10;
PLEASE NOTICE THAT THIS IS NOT AN ADDON, but a patch for a mod that's literally called "Vivec City": https://www.nexusmods.com/morrowind/mods/50111</description> 
							<files> 
								<file source="15 Vivec City\Vivec_Lights.ESP" destination="Vivec_Lights.ESP" priority="0" /> 
							</files> 
							<typeDescriptor> 
								<type name="Optional"/> 
							</typeDescriptor> 
						</plugin> 
						<plugin name="Street Vendors"> 
							<description>Since Vivec is pretty heavy on FPS, I decided to split the patch into 3 different esp files, so  you can pick what you like the most (or all of 3 together).&#13;&#10;
&#13;&#10;
- one only has the hanging lights&#13;&#10;
- the other one only has the street vendors&#13;&#10;
- another one has only the additional clutter&#13;&#10;
</description> 
							<files> 
								<file source="15 Vivec City\Vivec_Street Vendors.ESP" destination="Vivec_Street Vendors.ESP" priority="0" /> 
							</files> 
							<typeDescriptor> 
								<type name="Optional"/> 
							</typeDescriptor> 
						</plugin> 
						<plugin name="Clutter"> 
							<description>Since Vivec is pretty heavy on FPS, I decided to split the patch into 3 different esp files, so  you can pick what you like the most (or all of 3 together).&#13;&#10;
&#13;&#10;
- one only has the hanging lights&#13;&#10;
- the other one only has the street vendors&#13;&#10;
- another one has only the additional clutter&#13;&#10;
</description> 
							<files> 
								<file source="15 Vivec City\Vivec_Clutter.ESP" destination="Vivec_Clutter.ESP" priority="0" /> 
							</files> 
							<typeDescriptor> 
								<type name="Optional"/> 
							</typeDescriptor> 
						</plugin> 
					</plugins> 
				</group> 
				<group name="Bustling Vivec" type="SelectExactlyOne"> 
					<plugins order="Explicit"> 
						<plugin name="None"> 
							<description></description> 
							<typeDescriptor> 
								<type name="Optional"/> 
							</typeDescriptor> 
						</plugin> 
						<plugin name="Bustling Vivec"> 
							<description>Patch for Ashtaars Bustling Vivec. Keep in mind that you need assets from the original mod, and that this is not compatible with any other Vivec mod or BCoM Vivec module (like the planters, for instance).</description> 
							<files> 
								<file source="35 Bustling Vivec\Bustling Vivec.ESP" destination="Bustling Vivec.ESP" priority="0" /> 
							</files> 
							<typeDescriptor> 
								<type name="Optional"/> 
							</typeDescriptor> 
						</plugin> 
					</plugins> 
				</group> 
			</optionalFileGroups> 
		</installStep> 
		<installStep name="Patches 2"> 
			<optionalFileGroups order="Explicit"> 
				<group name="Abots Boats" type="SelectExactlyOne"> 
					<plugins order="Explicit"> 
						<plugin name="None"> 
							<description></description> 
							<typeDescriptor> 
								<type name="Optional"/> 
							</typeDescriptor> 
						</plugin> 
						<plugin name="Abots Boats"> 
							<description>Esp replacer. Needs assets from the original mod.</description> 
							<files> 
								<file source="18 Abots Boats - activate both esp\abotBoats.esp" destination="abotBoats.esp" priority="0" /> 
								<file source="18 Abots Boats - activate both esp\BCOM_abot_boats.esp" destination="BCOM_abot_boats.esp" priority="0" /> 
							</files> 
							<typeDescriptor> 
								<type name="Optional"/> 
							</typeDescriptor> 
						</plugin> 
					</plugins> 
				</group> 
				<group name="Abots Boats for Tomb of the Snow Prince" type="SelectExactlyOne"> 
					<plugins order="Explicit"> 
						<plugin name="None"> 
							<description></description> 
							<typeDescriptor> 
								<type name="Optional"/> 
							</typeDescriptor> 
						</plugin> 
						<plugin name="Boats for TOTSP"> 
							<description>Needs assets from the original mod.</description> 
							<files> 
								<file source="19 Abot's boats patch for Tomb of the Snow Prince\TOTSP_abotBoats.esp" destination="TOTSP_abotBoats.esp" priority="0" /> 
							</files> 
							<typeDescriptor> 
								<type name="Optional"/> 
							</typeDescriptor> 
						</plugin> 
					</plugins> 
				</group> 
				<group name="Abot's Gondoliers" type="SelectAny"> 
					<plugins order="Explicit"> 
						<plugin name="Abot's Gondoliers"> 
							<description>Esp replacer. Needs assets from the original mod. Activate both plugins.</description> 
							<files> 
								<file source="20 Abot's gondoliers - activate both esp\abotGondoliers.esp" destination="abotGondoliers.esp" priority="0" /> 
								<file source="20 Abot's gondoliers - activate both esp\abotGondoliers_RVP.esp" destination="abotGondoliers_RVP.esp" priority="0" /> 
							</files> 
							<typeDescriptor> 
								<type name="Optional"/> 
							</typeDescriptor> 
						</plugin> 
					</plugins> 
				</group> 
				<group name="Abot's Silt Striders" type="SelectExactlyOne"> 
					<plugins order="Explicit"> 
						<plugin name="None"> 
							<description></description> 
							<typeDescriptor> 
								<type name="Optional"/> 
							</typeDescriptor> 
						</plugin> 
						<plugin name="Abot's Silt Striders"> 
							<description>Esp replacer. Needs assets from the original mod. Activate both plugins.</description> 
							<files> 
								<file source="21 Abots Silt Striders\abotSiltStriders.esp" destination="abotSiltStriders.esp" priority="0" /> 
								<file source="21 Abots Silt Striders\BCOM_AbotSiltStriders.ESP" destination="BCOM_AbotSiltStriders.ESP" priority="0" /> 
							</files> 
							<typeDescriptor> 
								<type name="Optional"/> 
							</typeDescriptor> 
						</plugin> 
					</plugins> 
				</group> 
				<group name="Tamriel Rebuilt patch" type="SelectExactlyOne"> 
					<plugins order="Explicit"> 
						<plugin name="None"> 
							<description></description> 
							<typeDescriptor> 
								<type name="Optional"/> 
							</typeDescriptor> 
						</plugin> 
						<plugin name="Yes"> 
							<description></description> 
							<files> 
								<file source="22 Tamriel Rebuilt patch\TR_BCOM_Patch.ESP" destination="TR_BCOM_Patch.ESP" priority="0" /> 
							</files> 
							<typeDescriptor> 
								<type name="Optional"/> 
							</typeDescriptor> 
						</plugin> 
					</plugins> 
				</group> 
				<group name="Welcome to the Arena" type="SelectExactlyOne"> 
					<plugins order="Explicit"> 
						<plugin name="None"> 
							<description></description> 
							<typeDescriptor> 
								<type name="Optional"/> 
							</typeDescriptor> 
						</plugin> 
						<plugin name="Welcome to the Arena"> 
							<description>Esp replacer. Needs assets from the original mod.</description> 
							<files> 
								<file source="23 Welcome to the Arena\Welcome to the Arena! v6.7.esp" destination="Welcome to the Arena! v6.7.esp" priority="0" /> 
							</files> 
							<typeDescriptor> 
								<type name="Optional"/> 
							</typeDescriptor> 
						</plugin> 
						<plugin name="Welcome to the Arena - Open Arena"> 
							<description>Esp replacer. Meant to be used with the optional Open Vivec Arena option. Needs assets from the original mod.</description> 
							<files> 
								<file source="23 Welcome to the Arena - Open Arena\Welcome to the Arena! v6.7.esp" destination="Welcome to the Arena! v6.7.esp" priority="0" /> 
							</files> 
							<typeDescriptor> 
								<type name="Optional"/> 
							</typeDescriptor> 
						</plugin> 
					</plugins> 
				</group> 
				<group name="Yet Another Guard Diversity" type="SelectExactlyOne"> 
					<plugins order="Explicit"> 
						<plugin name="None"> 
							<description></description> 
							<typeDescriptor> 
								<type name="Optional"/> 
							</typeDescriptor> 
						</plugin> 
						<plugin name="Cephalopod Armor"> 
							<description>Esp replacer. Needs assets from the original mod.</description> 
							<files> 
								<file source="29 Yet Another Guard Diversity - Cephalopod Armor\Yet Another Guard Diversity - Full Cephalopod.ESP" destination="Yet Another Guard Diversity - Full Cephalopod.ESP" priority="0" /> 
							</files> 
							<typeDescriptor> 
								<type name="Optional"/> 
							</typeDescriptor> 
						</plugin> 
						<plugin name="Cephalopod Armor for Balmora Waterworks"> 
							<description>Esp replacer. Needs assets from the original mod.</description> 
							<files> 
								<file source="29 Yet Another Guard Diversity - Cephalopod Armor - Waterworks\Yet Another Guard Diversity - Full Cephalopod.ESP" destination="Yet Another Guard Diversity - Full Cephalopod.ESP" priority="0" /> 
							</files> 
							<typeDescriptor> 
								<type name="Optional"/> 
							</typeDescriptor> 
						</plugin> 
						<plugin name="Regular"> 
							<description>Esp replacer. </description> 
							<files> 
								<file source="29 Yet Another Guard Diversity - Regular\Yet Another Guard Diversity - Regular.ESP" destination="Yet Another Guard Diversity - Regular.ESP" priority="0" /> 
							</files> 
							<typeDescriptor> 
								<type name="Optional"/> 
							</typeDescriptor> 
						</plugin> 
						<plugin name="Regular for Balmora Waterworks"> 
							<description>Esp replacer. </description> 
							<files> 
								<file source="29 Yet Another Guard Diversity - Regular - Waterworks\Yet Another Guard Diversity - Regular.ESP" destination="Yet Another Guard Diversity - Regular.ESP" priority="0" /> 
							</files> 
							<typeDescriptor> 
								<type name="Optional"/> 
							</typeDescriptor> 
						</plugin> 
						<plugin name="RR Cephalopod Armor"> 
							<description>Esp replacer. Needs assets from the original mod.</description> 
							<files> 
								<file source="29 Yet Another Guard Diversity - RR Cephalopod Armor\Yet Another Guard Diversity - Better Telvanni Cephalopod Armor.ESP" destination="Yet Another Guard Diversity - Better Telvanni Cephalopod Armor.ESP" priority="0" /> 
							</files> 
							<typeDescriptor> 
								<type name="Optional"/> 
							</typeDescriptor> 
						</plugin> 
						<plugin name="RR Cephalopod Armor for Balmora Waterworks"> 
							<description>Esp replacer. Needs assets from the original mod.</description> 
							<files> 
								<file source="29 Yet Another Guard Diversity - RR Cephalopod Armor - Waterworks\Yet Another Guard Diversity - Better Telvanni Cephalopod Armor.ESP" destination="Yet Another Guard Diversity - Better Telvanni Cephalopod Armor.ESP" priority="0" /> 
							</files> 
							<typeDescriptor> 
								<type name="Optional"/> 
							</typeDescriptor> 
						</plugin> 
					</plugins> 
				</group> 
				<group name="More patches" type="SelectAny"> 
					<plugins order="Explicit"> 
						<plugin name="Province Cyrodiil"> 
							<description></description> 
							<files> 
								<file source="25 Province Cyrodiil Patch\Province_Cyrodiil_BCOM_patch.ESP" destination="Province_Cyrodiil_BCOM_patch.ESP" priority="0" /> 
							</files> 
							<typeDescriptor> 
								<type name="Optional"/> 
							</typeDescriptor> 
						</plugin> 
						<plugin name="RR Ships and Boats"> 
							<description>Esp replacer. Needs assets from the original mod.</description> 
							<files> 
								<file source="26 RR Ships and Boats\RR_Better_Ships_n_Boats_Eng.esp" destination="RR_Better_Ships_n_Boats_Eng.esp" priority="0" /> 
							</files> 
							<typeDescriptor> 
								<type name="Optional"/> 
							</typeDescriptor> 
						</plugin> 
						<plugin name="Ebonheart Underworks"> 
							<description>Esp replacer. Needs assets from the original mod.</description> 
							<files> 
								<file source="27 Ebonheart Underworks\Ebonheart_Underworks.esp" destination="Ebonheart_Underworks.esp" priority="0" /> 
							</files> 
							<typeDescriptor> 
								<type name="Optional"/> 
							</typeDescriptor> 
						</plugin> 
						<plugin name="Telvanni Cephalopod Armor"> 
							<description>Needs assets from the original mod. Available here: https://www.nexusmods.com/morrowind/mods/44062</description> 
							<files> 
								<file source="28 Cephalopod armor\Cephalopod armor_BCOM_patch.ESP" destination="Cephalopod armor_BCOM_patch.ESP" priority="0" /> 
							</files> 
							<typeDescriptor> 
								<type name="Optional"/> 
							</typeDescriptor> 
						</plugin> 
						<plugin name="RR Better Telvanni Cephalopod Armor"> 
							<description>Needs assets from the original mod. Available here: https://www.nexusmods.com/morrowind/mods/44837</description> 
							<files> 
								<file source="28 Cephalopod armor\RR_Cephalopod Armor_BCOM_patch.ESP" destination="RR_Cephalopod Armor_BCOM_patch.ESP" priority="0" /> 
							</files> 
							<typeDescriptor> 
								<type name="Optional"/> 
							</typeDescriptor> 
						</plugin> 
					</plugins> 
				</group> 
			</optionalFileGroups> 
		</installStep> 
		<installStep name="Patches 3"> 
			<optionalFileGroups order="Explicit"> 
				<group name="Select any that apply" type="SelectAny"> 
					<plugins order="Explicit"> 
						<plugin name="Morrowind Anticheese"> 
							<description>Esp replacer. </description> 
							<files> 
								<file source="30 Morrowind Anticheese\Morrowind Anti-Cheese.ESP" destination="Morrowind Anti-Cheese.ESP" priority="0" /> 
							</files> 
							<typeDescriptor> 
								<type name="Optional"/> 
							</typeDescriptor> 
						</plugin> 
						<plugin name="LGNPC FQ"> 
							<description>Esp replacer. </description> 
							<files> 
								<file source="31 LGNPC FQ\LGNPC_VivecFQ.esp" destination="LGNPC_VivecFQ.esp" priority="0" /> 
							</files> 
							<typeDescriptor> 
								<type name="Optional"/> 
							</typeDescriptor> 
						</plugin> 
						<plugin name="Imperial Employment Office"> 
							<description>Esp replacer. Needs assets from the original mod. Make sure to install resources from MD's version, hosted here: https://www.nexusmods.com/morrowind/mods/43528.</description> 
							<files> 
								<file source="34 Imperial Employment Office\Imperial Employment Office (MD edits).esp" destination="Imperial Employment Office (MD edits).esp" priority="0" /> 
							</files> 
							<typeDescriptor> 
								<type name="Optional"/> 
							</typeDescriptor> 
						</plugin> 
						<plugin name="Bounty Hunter Assignments"> 
							<description>Esp replacer. </description> 
							<files> 
								<file source="38 Bounty Hunter Assignments\Bounty Hunter Assignments.ESP" destination="Bounty Hunter Assignments.ESP" priority="0" /> 
							</files> 
							<typeDescriptor> 
								<type name="Optional"/> 
							</typeDescriptor> 
						</plugin> 
						<plugin name="Ashlander Traders Remastered"> 
							<description>Esp replacer. </description> 
							<files> 
								<file source="39 Ashlander Traders Remastered\Ashlander Traders Remastered.esp" destination="Ashlander Traders Remastered.esp" priority="0" /> 
							</files> 
							<typeDescriptor> 
								<type name="Optional"/> 
							</typeDescriptor> 
						</plugin> 
						<plugin name="Holidays Across Tamriel"> 
							<description>Esp replacer. Needs assets from the original mod.</description> 
							<files> 
								<file source="40 Holidays Across Tamriel\Holidays Across Tamriel - Vvardenfell - RR Holamayan mod.esp" destination="Holidays Across Tamriel - Vvardenfell - RR Holamayan mod.esp" priority="0" /> 
							</files> 
							<typeDescriptor> 
								<type name="Optional"/> 
							</typeDescriptor> 
						</plugin> 
						<plugin name="Realistic Repair Addon"> 
							<description>Esp replacer. Needs assets from the original mod.</description> 
							<files> 
								<file source="41 Realistic Repair Addon\Realistic_Repair_Add-on.ESP" destination="Realistic_Repair_Add-on.ESP" priority="0" /> 
							</files> 
							<typeDescriptor> 
								<type name="Optional"/> 
							</typeDescriptor> 
						</plugin> 
						<plugin name="True Light and Darkness"> 
							<description>Esp replacer. Not necessary if using the MWSE version.</description> 
							<files> 
								<file source="42 True Light and Darkness Patch\TLAD Full - Still - Necro Colors.esp" destination="TLAD Full - Still - Necro Colors.esp" priority="0" /> 
							</files> 
							<typeDescriptor> 
								<type name="Optional"/> 
							</typeDescriptor> 
						</plugin> 
						<plugin name="Uvirith's Legacy Patch"> 
							<description>Esp replacer. Needs assets from the original mod.</description> 
							<files> 
								<file source="43 Uvirith Legacy Patch\Uvirith's Legacy_3.53.esp" destination="Uvirith's Legacy_3.53.esp" priority="0" /> 
							</files> 
							<typeDescriptor> 
								<type name="Optional"/> 
							</typeDescriptor> 
						</plugin> 
					</plugins> 
				</group> 
				<group name="Apartments of Morrowind" type="SelectExactlyOne"> 
					<plugins order="Explicit"> 
						<plugin name="None"> 
							<description></description> 
							<typeDescriptor> 
								<type name="Optional"/> 
							</typeDescriptor> 
						</plugin> 
						<plugin name="Apartments of Morrowind"> 
							<description>Esp replacer. </description> 
							<files> 
								<file source="32 Apartments of Morrowind\Apartments of Morrowind.ESP" destination="Apartments of Morrowind.ESP" priority="0" /> 
							</files> 
							<typeDescriptor> 
								<type name="Optional"/> 
							</typeDescriptor> 
						</plugin> 
						<plugin name="Apartments of Morrowind for Balmora Waterworks"> 
							<description>Esp replacer. </description> 
							<files> 
								<file source="32 Apartments of Morrowind - Waterworks\Apartments of Morrowind.ESP" destination="Apartments of Morrowind.ESP" priority="0" /> 
							</files> 
							<typeDescriptor> 
								<type name="Optional"/> 
							</typeDescriptor> 
						</plugin> 
					</plugins> 
				</group> 
				<group name="Suran Underworld" type="SelectExactlyOne"> 
					<plugins order="Explicit"> 
						<plugin name="None"> 
							<description></description> 
							<typeDescriptor> 
								<type name="Optional"/> 
							</typeDescriptor> 
						</plugin> 
						<plugin name="Suran Underworld"> 
							<description>Esp replacer. Needs assets from the original mod.</description> 
							<files> 
								<file source="36 Suran Underworld\Suran_Underworld_v3.ESP" destination="Suran_Underworld_v3.ESP" priority="0" /> 
							</files> 
							<typeDescriptor> 
								<type name="Optional"/> 
							</typeDescriptor> 
						</plugin> 
						<plugin name="Suran Underworld - TOTSP"> 
							<description>Esp replacer. Needs assets from the original mod.</description> 
							<files> 
								<file source="36 Suran Underworld - TOTSP\Suran_Underworld_v3.ESP" destination="Suran_Underworld_v3.ESP" priority="0" /> 
							</files> 
							<typeDescriptor> 
								<type name="Optional"/> 
							</typeDescriptor> 
						</plugin> 
						<plugin name="Suran Underworld + Suran Dock Expansion and Clutter Addon"> 
							<description>Esp replacer. Needs assets from the original mod.</description> 
							<files> 
								<file source="36 Suran Underworld\BCOM_suran underworld_expansion patch.ESP" destination="BCOM_suran underworld_expansion patch.ESP" priority="0" /> 
								<file source="36 Suran Underworld\Suran_Underworld_v3.ESP" destination="Suran_Underworld_v3.ESP" priority="0" /> 
							</files> 
							<typeDescriptor> 
								<type name="Optional"/> 
							</typeDescriptor> 
						</plugin> 
						<plugin name="Suran Underworld - TOTSP + Suran Dock Expansion and Clutter Addon"> 
							<description>Esp replacer. Needs assets from the original mod.</description> 
							<files> 
								<file source="36 Suran Underworld - TOTSP\BCOM_suran underworld_expansion patch.ESP" destination="BCOM_suran underworld_expansion patch.ESP" priority="0" /> 
								<file source="36 Suran Underworld - TOTSP\Suran_Underworld_v3.ESP" destination="Suran_Underworld_v3.ESP" priority="0" /> 
							</files> 
							<typeDescriptor> 
								<type name="Optional"/> 
							</typeDescriptor> 
						</plugin> 
					</plugins> 
				</group> 
				<group name="Welcome Home" type="SelectExactlyOne"> 
					<plugins order="Explicit"> 
						<plugin name="None"> 
							<description></description> 
							<typeDescriptor> 
								<type name="Optional"/> 
							</typeDescriptor> 
						</plugin> 
						<plugin name="Welcome Home"> 
							<description>Esp replacer. </description> 
							<files> 
								<file source="37 Welcome Home\Welcome Home.esp" destination="Welcome Home.esp" priority="0" /> 
							</files> 
							<typeDescriptor> 
								<type name="Optional"/> 
							</typeDescriptor> 
						</plugin> 
						<plugin name="Welcome Home - TOTSP"> 
							<description>Esp replacer. This version is compatible with Tomb of the Snow Prince.</description> 
							<files> 
								<file source="37 Welcome Home - TOTSP\Welcome Home.esp" destination="Welcome Home.esp" priority="0" /> 
							</files> 
							<typeDescriptor> 
								<type name="Optional"/> 
							</typeDescriptor> 
						</plugin> 
					</plugins> 
				</group> 
			</optionalFileGroups> 
		</installStep> 
		<installStep name="Patches 4"> 
			<optionalFileGroups order="Explicit"> 
				<group name="Select all that apply" type="SelectAny"> 
					<plugins order="Explicit"> 
						<plugin name="Correspondances of Morrowind"> 
							<description>Esp replacer. </description> 
							<files> 
								<file source="44 Correspondances of Morrowind\Correspondances_of_Morrowind.esp" destination="Correspondances_of_Morrowind.esp" priority="0" /> 
							</files> 
							<typeDescriptor> 
								<type name="Optional"/> 
							</typeDescriptor> 
						</plugin> 
						<plugin name="NPC Schedules"> 
							<description>Esp replacer. </description> 
							<files> 
								<file source="47 NPC Schedules\NPC_Schedule(beta).esp" destination="NPC_Schedule(beta).esp" priority="0" /> 
							</files> 
							<typeDescriptor> 
								<type name="Optional"/> 
							</typeDescriptor> 
						</plugin> 
						<plugin name="Velothi Wall Art"> 
							<description>Esp replacer. Only adds graffiti around Vivec and Molag Mar only.</description> 
							<files> 
								<file source="48 Velothi Wall Art\Velothi Wall Art.ESP" destination="Velothi Wall Art.ESP" priority="0" /> 
							</files> 
							<typeDescriptor> 
								<type name="Optional"/> 
							</typeDescriptor> 
						</plugin> 
						<plugin name="Velothi Wall Art Re-Addon"> 
							<description>Adds graffiti to all the other locations, as the original mod does. Meant to be used alongside the previous esp.</description> 
							<files> 
								<file source="48 Velothi Wall Art\Velothi Wall Art Re-Addon.ESP" destination="Velothi Wall Art Re-Addon.ESP" priority="0" /> 
							</files> 
							<typeDescriptor> 
								<type name="Optional"/> 
							</typeDescriptor> 
						</plugin> 
						<plugin name="MWSE Containers"> 
							<description>Esp replacer. Needs assets from the original mod.</description> 
							<files> 
								<file source="49 MWSE Containers\mwse_Containers.esp" destination="mwse_Containers.esp" priority="0" /> 
							</files> 
							<typeDescriptor> 
								<type name="Optional"/> 
							</typeDescriptor> 
						</plugin> 
						<plugin name="Julan the Ashlander Companion"> 
							<description>Esp replacer. Needs assets from the original mod.</description> 
							<files> 
								<file source="50 Julan The Ashlander Companion\KS_Julan_Ashlander Companion_3.0_beta.esp" destination="KS_Julan_Ashlander Companion_3.0_beta.esp" priority="0" /> 
							</files> 
							<typeDescriptor> 
								<type name="Optional"/> 
							</typeDescriptor> 
						</plugin> 
						<plugin name="Ghastly Glowyfence"> 
							<description>Needs assets from the original mod.</description> 
							<files> 
								<folder source="51 Ghastly Glowyfence patch\meshes" destination="meshes" priority="0" /> 
								<folder source="51 Ghastly Glowyfence patch\textures" destination="textures" priority="0" /> 
							</files> 
							<typeDescriptor> 
								<type name="Optional"/> 
							</typeDescriptor> 
						</plugin> 
						<plugin name="Morag Tong Expanded"> 
							<description>Esp replacer. Needs assets from the original mod.</description> 
							<files> 
								<file source="53 Morag Tong Expanded\Morag Tong Expanded.esp" destination="Morag Tong Expanded.esp" priority="0" /> 
							</files> 
							<typeDescriptor> 
								<type name="Optional"/> 
							</typeDescriptor> 
						</plugin> 
						<plugin name="Area of Effect Arrows"> 
							<description>Esp replacer. </description> 
							<files> 
								<file source="54 Area of effect Arrows\AreaEffectArrows.esp" destination="AreaEffectArrows.esp" priority="0" /> 
								<folder source="54 Area of effect Arrows\meshes" destination="meshes" priority="0" /> 
							</files> 
							<typeDescriptor> 
								<type name="Optional"/> 
							</typeDescriptor> 
						</plugin> 
						<plugin name="Guild of Vampire Hunters"> 
							<description>Esp replacer. </description> 
							<files> 
								<file source="55 Guild of Vampire hunters\Guild of Vampire Hunters.ESP" destination="Guild of Vampire Hunters.ESP" priority="0" /> 
								<folder source="55 Guild of Vampire hunters\Meshes" destination="Meshes" priority="0" /> 
							</files> 
							<typeDescriptor> 
								<type name="Optional"/> 
							</typeDescriptor> 
						</plugin> 
						<plugin name="Dartboards Expanded"> 
							<description>Esp replacer. </description> 
							<files> 
								<file source="56 Dartboards expanded\DartboardsExpanded.esp" destination="DartboardsExpanded.esp" priority="0" /> 
							</files> 
							<typeDescriptor> 
								<type name="Optional"/> 
							</typeDescriptor> 
						</plugin> 
						<plugin name="Sloads and Slavers"> 
							<description>Esp replacer. Needs assets from the original mod. Keep in mind that if you're using my Vanilla Friendly Wearables Expansion mod, you don't need this as it's alread merged there.</description> 
							<files> 
								<file source="57 Sload and Slavers\Sload and Slavers.ESP" destination="Sload and Slavers.ESP" priority="0" /> 
							</files> 
							<typeDescriptor> 
								<type name="Optional"/> 
							</typeDescriptor> 
						</plugin> 
						<plugin name="Racer Dust Arms and Armor"> 
							<description>Esp replacer. Needs assets from the original mod. Keep in mind that if you're using my Vanilla Friendly Wearables Expansion mod, you don't need this as it's alread merged there.</description> 
							<files> 
								<file source="58 Racer Dust Arms and Armor\Racer Dust Arms and Armor.ESP" destination="Racer Dust Arms and Armor.ESP" priority="0" /> 
							</files> 
							<typeDescriptor> 
								<type name="Optional"/> 
							</typeDescriptor> 
						</plugin> 
						<plugin name="Redoran Patrols"> 
							<description>Esp replacer. Needs assets from the original mod. Keep in mind that if you're using my Vanilla Friendly Wearables Expansion mod, you don't need this as it's alread merged there.</description> 
							<files> 
								<file source="59 Redoran Patrols\Redoran Patrols - Gnisis.ESP" destination="Redoran Patrols - Gnisis.ESP" priority="0" /> 
							</files> 
							<typeDescriptor> 
								<type name="Optional"/> 
							</typeDescriptor> 
						</plugin> 
						<plugin name="Vality's Bitter Coast"> 
							<description>Esp replacer. </description> 
							<files> 
								<file source="46 Vality's Bitter Coast\Valitys_Bitter_Coast_Addon.esp" destination="Valitys_Bitter_Coast_Addon.esp" priority="0" /> 
							</files> 
							<typeDescriptor> 
								<type name="Optional"/> 
							</typeDescriptor> 
						</plugin> 
						<plugin name="Vality's Bitter Coast for Vurt's BC Trees"> 
							<description>Needs assets from the original mod. Replaces both Vurt’s BC and Vality’s esp files so make sure to disable them.</description> 
							<files> 
								<file source="46 Vality's Bitter Coast for Vurt's BC Trees\Vurt's BC Tree Replacer II + vality bitter coast.ESP" destination="Vurt's BC Tree Replacer II + vality bitter coast.ESP" priority="0" /> 
							</files> 
							<typeDescriptor> 
								<type name="Optional"/> 
							</typeDescriptor> 
						</plugin> 
					</plugins> 
				</group> 
				<group name="Unique Banners and Signs" type="SelectExactlyOne"> 
					<plugins order="Explicit"> 
						<plugin name="None"> 
							<description></description> 
							<typeDescriptor> 
								<type name="Optional"/> 
							</typeDescriptor> 
						</plugin> 
						<plugin name="Unique Banners and Signs"> 
							<description>Esp replacer. Needs assets from the original mod. Optional HD textures for these banners can be found here: https://www.nexusmods.com/morrowind/mods/47266</description> 
							<files> 
								<file source="45 Unique banners and signs\Unique Banners and Signs.esp" destination="Unique Banners and Signs.esp" priority="0" /> 
							</files> 
							<typeDescriptor> 
								<type name="Optional"/> 
							</typeDescriptor> 
						</plugin> 
						<plugin name="Unique Banners and Signs for Balmora Waterworks"> 
							<description>Esp replacer. Needs assets from the original mod. Optional HD textures for these banners can be found here: https://www.nexusmods.com/morrowind/mods/47266</description> 
							<files> 
								<file source="45 Unique Banners and Signs - Waterworks\Unique Banners and Signs.esp" destination="Unique Banners and Signs.esp" priority="0" /> 
							</files> 
							<typeDescriptor> 
								<type name="Optional"/> 
							</typeDescriptor> 
						</plugin> 
					</plugins> 
				</group> 
				<group name="Starfire NPC additions" type="SelectExactlyOne"> 
					<plugins order="Explicit"> 
						<plugin name="None"> 
							<description></description> 
							<typeDescriptor> 
								<type name="Optional"/> 
							</typeDescriptor> 
						</plugin> 
						<plugin name="Starfire NPC Additions"> 
							<description>Esp replacer. </description> 
							<files> 
								<file source="52 Starfire npcs addition\Starfires_NPC_Additions_ver-1.13_RP.esp" destination="Starfires_NPC_Additions_ver-1.13_RP.esp" priority="0" /> 
							</files> 
							<typeDescriptor> 
								<type name="Optional"/> 
							</typeDescriptor> 
						</plugin> 
						<plugin name="Starfire NPC Additions - only interiors and telemages"> 
							<description>Esp replacer. Only adds NPCs to interiors, to simulate NPCs shopping in interiors and some exterior NPCs that I thought were pretty cool like teleporting mages and traveling merchants.</description> 
							<files> 
								<file source="52 Starfire npss additions - only interiors and telemages\Starfires NPC Additions ver1.13_RP_interiors_only.esp" destination="Starfires NPC Additions ver1.13_RP_interiors_only.esp" priority="0" /> 
							</files> 
							<typeDescriptor> 
								<type name="Optional"/> 
							</typeDescriptor> 
						</plugin> 
					</plugins> 
				</group> 
			</optionalFileGroups> 
		</installStep> 
		<installStep name="Patches 5"> 
			<optionalFileGroups order="Explicit"> 
				<group name="Select all that apply" type="SelectAny"> 
					<plugins order="Explicit"> 
						<plugin name="An issue of thrust"> 
							<description>Esp replacer. </description> 
							<files> 
								<file source="62 An issue of thrust\OAAB An Issue Of Thrust.ESP" destination="OAAB An Issue Of Thrust.ESP" priority="0" /> 
							</files> 
							<typeDescriptor> 
								<type name="Optional"/> 
							</typeDescriptor> 
						</plugin> 
						<plugin name="Lights Ald-ruhn"> 
							<description>If you're using the esp to remove Stav's mage guilds models, then you don't need the patch as the original version of the mod is already compatible with BCoM.</description> 
							<files> 
								<file source="63 Lights Ald-ruhn\Lights Ald-ruhn.ESP" destination="Lights Ald-ruhn.ESP" priority="0" /> 
							</files> 
							<typeDescriptor> 
								<type name="Optional"/> 
							</typeDescriptor> 
						</plugin> 
						<plugin name="The Publicans"> 
							<description>Esp replacer. Do not use this mod together with Improved Inns Expanded.</description> 
							<files> 
								<file source="64 The Publicans\The Publicans.ESP" destination="The Publicans.ESP" priority="0" /> 
							</files> 
							<typeDescriptor> 
								<type name="Optional"/> 
							</typeDescriptor> 
						</plugin> 
						<plugin name="Imperials Go Home"> 
							<description>Esp replacer. Needs assets from the original mod.</description> 
							<files> 
								<file source="65 Imperials Go Home\Imperials Go Home v1.esp" destination="Imperials Go Home v1.esp" priority="0" /> 
							</files> 
							<typeDescriptor> 
								<type name="Optional"/> 
							</typeDescriptor> 
						</plugin> 
						<plugin name="Moonlight on the Odai River"> 
							<description>Esp replacer. Needs assets from the original mod.</description> 
							<files> 
								<file source="68 Moonlight On the Odai River\MoonlightOnTheOdaiRiver.esp" destination="MoonlightOnTheOdaiRiver.esp" priority="0" /> 
							</files> 
							<typeDescriptor> 
								<type name="Optional"/> 
							</typeDescriptor> 
						</plugin> 
						<plugin name="Glass Domes"> 
							<description>This needs to load after BCoM and requires assets from Glass Domes to be installed. It will replace the exterior and interior models of  St. Delyn and St. Olms.&#13;&#10;
Meant to be used with the "Moonrain" edition of Glass Domes.</description> 
							<files> 
								<file source="69 Glass Domes\Glass Domes of Vivec.esp" destination="Glass Domes of Vivec.esp" priority="0" /> 
							</files> 
							<typeDescriptor> 
								<type name="Optional"/> 
							</typeDescriptor> 
						</plugin> 
						<plugin name="The Cottage"> 
							<description>Esp replacer. Needs assets from the original mod.</description> 
							<files> 
								<file source="70 The Cottage\The Cottage.ESP" destination="The Cottage.ESP" priority="0" /> 
							</files> 
							<typeDescriptor> 
								<type name="Optional"/> 
							</typeDescriptor> 
						</plugin> 
						<plugin name="Pillow Mage Manor"> 
							<description>Esp replacer. Needs assets from the original mod.</description> 
							<files> 
								<file source="71 Pillow Mage Manor\Pillow Mage Manor.esp" destination="Pillow Mage Manor.esp" priority="0" /> 
							</files> 
							<typeDescriptor> 
								<type name="Optional"/> 
							</typeDescriptor> 
						</plugin> 
						<plugin name="No Trespassing - Merged"> 
							<description>Doesn't require original assets and merges all the various "No trespassing" mods from Antares, closing some doors and blocking access to various interiors, where you could just enter in private rooms and steal everything.</description> 
							<files> 
								<file source="72 No trespassing - Merged\No trespassing.ESP" destination="No trespassing.ESP" priority="0" /> 
								<folder source="72 No trespassing - Merged\meshes" destination="meshes" priority="0" /> 
							</files> 
							<typeDescriptor> 
								<type name="Optional"/> 
							</typeDescriptor> 
						</plugin> 
						<plugin name="Store Entrance Chimes"> 
							<description>Esp replacer. Needs assets from the original mod.</description> 
							<files> 
								<file source="73 Store Entrance Chimes\Store Entrance Chimes - Alt Ver.ESP" destination="Store Entrance Chimes - Alt Ver.ESP" priority="0" /> 
							</files> 
							<typeDescriptor> 
								<type name="Optional"/> 
							</typeDescriptor> 
						</plugin> 
						<plugin name="Striderport Lights"> 
							<description></description> 
							<files> 
								<file source="74 Striderport Lights\BCOM_Striderport Lights.ESP" destination="BCOM_Striderport Lights.ESP" priority="0" /> 
							</files> 
							<typeDescriptor> 
								<type name="Optional"/> 
							</typeDescriptor> 
						</plugin> 
						<plugin name="Far From Home"> 
							<description>Esp replacer. Needs assets from the original mod.</description> 
							<files> 
								<file source="11 Far From Home\Far_From_Home.ESP" destination="Far_From_Home.ESP" priority="0" /> 
							</files> 
							<typeDescriptor> 
								<type name="Optional"/> 
							</typeDescriptor> 
						</plugin> 
					</plugins> 
				</group> 
				<group name="Traveling Merchants" type="SelectExactlyOne"> 
					<plugins order="Explicit"> 
						<plugin name="None"> 
							<description></description> 
							<typeDescriptor> 
								<type name="Optional"/> 
							</typeDescriptor> 
						</plugin> 
						<plugin name="Traveling Merchants"> 
							<description>Esp replacer. Needs assets from the original mod.</description> 
							<files> 
								<file source="60 Traveling Merchants\TravelingMerchants_v2_3.esp" destination="TravelingMerchants_v2_3.esp" priority="0" /> 
							</files> 
							<typeDescriptor> 
								<type name="Optional"/> 
							</typeDescriptor> 
						</plugin> 
						<plugin name="Traveling Merchants - Stonewood pass reworked"> 
							<description>Esp replacer. Needs assets from the original mod.</description> 
							<files> 
								<file source="60 Traveling Merchants - Stonewood pass reworked\TravelingMerchants_v2_3.esp" destination="TravelingMerchants_v2_3.esp" priority="0" /> 
							</files> 
							<typeDescriptor> 
								<type name="Optional"/> 
							</typeDescriptor> 
						</plugin> 
					</plugins> 
				</group> 
				<group name="Dura Gra-Bol's House Reclaimed" type="SelectExactlyOne"> 
					<plugins order="Explicit"> 
						<plugin name="None"> 
							<description></description> 
							<typeDescriptor> 
								<type name="Optional"/> 
							</typeDescriptor> 
						</plugin> 
						<plugin name="Dura Gra-Bol's House Reclaimed"> 
							<description>Esp replacer. Needs assets from the original mod.</description> 
							<files> 
								<file source="61 Dura_Gra-Bols_House_Reclaimed\Dura Gra-Bol's House Reclaimed.ESP" destination="Dura Gra-Bol's House Reclaimed.ESP" priority="0" /> 
							</files> 
							<typeDescriptor> 
								<type name="Optional"/> 
							</typeDescriptor> 
						</plugin> 
						<plugin name="Dura Gra-Bol's House Reclaimed - Balmora Waterworks"> 
							<description>Esp replacer. Needs assets from the original mod.</description> 
							<files> 
								<file source="61 Dura Gra-Bol's House Reclaimed - Waterworks\Dura Gra-Bol's House Reclaimed.ESP" destination="Dura Gra-Bol's House Reclaimed.ESP" priority="0" /> 
							</files> 
							<typeDescriptor> 
								<type name="Optional"/> 
							</typeDescriptor> 
						</plugin> 
					</plugins> 
				</group> 
				<group name="Gildergreen patch" type="SelectExactlyOne"> 
					<plugins order="Explicit"> 
						<plugin name="No"> 
							<description>This is a patch (doesn't require original assets) for a mod that's not available on the Nexus anymore. Adds a tree and some decroations in the main plaza in Balmora.</description> 
							<typeDescriptor> 
								<type name="Optional"/> 
							</typeDescriptor> 
						</plugin> 
						<plugin name="Default BCOM"> 
							<description>This is a patch (doesn't require original assets) for a mod that's not available on the Nexus anymore. Adds a tree and some decroations in the main plaza in Balmora.</description> 
							<files> 
								<folder source="66 Gildergreen patch" destination="" priority="0" /> 
								<file source="66 Gildergreen patch\GildergreenOfBalmora.esp" destination="" priority="0" /> 
							</files> 
							<typeDescriptor> 
								<type name="Optional"/> 
							</typeDescriptor> 
						</plugin> 
						<plugin name="Waterworks version"> 
							<description>This is a patch (doesn't require original assets) for a mod that's not available on the Nexus anymore. Adds a tree and some decroations in the main plaza in Balmora.</description> 
							<files> 
								<file source="66 Gildergreen patch - Waterworks\GildergreenOfBalmora.esp" destination="" priority="0" /> 
								<folder source="66 Gildergreen patch - Waterworks" destination="" priority="0" /> 
							</files> 
							<typeDescriptor> 
								<type name="Optional"/> 
							</typeDescriptor> 
						</plugin> 
					</plugins> 
				</group> 
			</optionalFileGroups> 
		</installStep> 
		<installStep name="Patches 6"> 
			<optionalFileGroups order="Explicit"> 
				<group name="Select all that apply" type="SelectAny"> 
					<plugins order="Explicit"> 
						<plugin name="High Art"> 
							<description>Esp replacer. Needs assets from the original mod.</description> 
							<files> 
								<file source="76 High Art\High Art.esp" destination="High Art.esp" priority="0" /> 
							</files> 
							<typeDescriptor> 
								<type name="Optional"/> 
							</typeDescriptor> 
						</plugin> 
						<plugin name="LGNPC Pax Redoran"> 
							<description>Esp replacer. </description> 
							<files> 
								<file source="77 LGNPC Pax Redoran\LGNPC_PaxRedoran.esp" destination="LGNPC_PaxRedoran.esp" priority="0" /> 
							</files> 
							<typeDescriptor> 
								<type name="Optional"/> 
							</typeDescriptor> 
						</plugin> 
						<plugin name="Faction Living Quarters"> 
							<description>Esp replacer. </description> 
							<files> 
								<file source="78 Faction Living Quarters\Living Quarters.esp" destination="Living Quarters.esp" priority="0" /> 
							</files> 
							<typeDescriptor> 
								<type name="Optional"/> 
							</typeDescriptor> 
						</plugin> 
						<plugin name="Main Quest Overhaul"> 
							<description>Esp replacer. </description> 
							<files> 
								<file source="79 Main Quest Overhaul\Main_Quest_Overhaul.ESP" destination="Main_Quest_Overhaul.ESP" priority="0" /> 
							</files> 
							<typeDescriptor> 
								<type name="Optional"/> 
							</typeDescriptor> 
						</plugin> 
						<plugin name="Mamaea Awakened"> 
							<description>Esp replacer. Needs assets from the original mod.</description> 
							<files> 
								<file source="80 Mamaea Awakened\Mamaea Awakened.ESP" destination="Mamaea Awakened.ESP" priority="0" /> 
								<folder source="80 Mamaea Awakened" destination="" priority="0" /> 
							</files> 
							<typeDescriptor> 
								<type name="Optional"/> 
							</typeDescriptor> 
						</plugin> 
						<plugin name="Illuminated Order Improved"> 
							<description>Esp replacer. Needs assets from the original mod.</description> 
							<files> 
								<file source="81 Illuminated Order Improved\Illuminated Order Improved.ESP" destination="Illuminated Order Improved.ESP" priority="0" /> 
							</files> 
							<typeDescriptor> 
								<type name="Optional"/> 
							</typeDescriptor> 
						</plugin> 
						<plugin name="Ashfall Interop"> 
							<description>Interop to make Ashfall recognize the new wells added by BCoM.</description> 
							<files> 
								<folder source="82 Ashfall interop\MWSE" destination="MWSE" priority="0" /> 
							</files> 
							<typeDescriptor> 
								<type name="Optional"/> 
							</typeDescriptor> 
						</plugin> 
						<plugin name="OAAB Pomegranates"> 
							<description></description> 
							<files> 
								<file source="83 OAAB Pomegranates patch\BCOM_OAAB_Pomegranates_patch.ESP" destination="BCOM_OAAB_Pomegranates_patch.ESP" priority="0" /> 
							</files> 
							<typeDescriptor> 
								<type name="Optional"/> 
							</typeDescriptor> 
						</plugin> 
						<plugin name="Vivec Illuminated Palace Redux"> 
							<description></description> 
							<files> 
								<folder source="85 Vivec Illuminated Palace Redux\Meshes" destination="Meshes" priority="0" /> 
							</files> 
							<typeDescriptor> 
								<type name="Optional"/> 
							</typeDescriptor> 
						</plugin> 
						<plugin name="Tel Aruhn Chronicles quest and Yansirramus Overhaul addon"> 
							<description>As I wanted BCoM to only edit towns, I removed the dungeon overhaul part of Tel Aruhn Chronicles.&#13;&#10;
This adds the Yansirranum Overhaul from Tel Aruhn Chronicles (and the related quest).</description> 
							<files> 
								<file source="86 Tel Aruhn Chronicles quest and Yansirramus Overhaul addon\Tel Aruhn Chronicles quest and Yansirramus Overhaul addon.ESP" destination="Tel Aruhn Chronicles quest and Yansirramus Overhaul addon.ESP" priority="0" /> 
							</files> 
							<typeDescriptor> 
								<type name="Optional"/> 
							</typeDescriptor> 
						</plugin> 
						<plugin name="The Lamp"> 
							<description>Esp replacer. </description> 
							<files> 
								<file source="75 The Lamp\The Lamp.esp" destination="The Lamp.esp" priority="0" /> 
							</files> 
							<typeDescriptor> 
								<type name="Optional"/> 
							</typeDescriptor> 
						</plugin> 
						<plugin name="Foreign Quarter Market Square"> 
							<description>Esp replacer. Requires assets from the original mod.</description> 
							<files> 
								<file source="24 Foreign Quarter Market Square\Foreign Quarter Market Square.esp" destination="Foreign Quarter Market Square.esp" priority="0" /> 
							</files> 
							<typeDescriptor> 
								<type name="Optional"/> 
							</typeDescriptor> 
						</plugin> 
						<plugin name="Caius' rooftop renovations"> 
							<description>Esp replacer. Requires assets from the original mod.</description> 
							<files> 
								<file source="33 Caius' rooftop renovations\Caius' rooftop renovations.ESP" destination="Caius' rooftop renovations.ESP" priority="0" /> 
							</files> 
							<typeDescriptor> 
								<type name="Optional"/> 
							</typeDescriptor> 
						</plugin> 
						<plugin name="Imperial Legion Expansion"> 
							<description>Esp replacer.</description> 
							<files> 
								<file source="11 Imperial Legion Expansion\Imperial Legion Expansion.esp" destination="Imperial Legion Expansion.esp" priority="0" /> 
							</files> 
							<typeDescriptor> 
								<type name="Optional"/> 
							</typeDescriptor> 
						</plugin> 
					</plugins> 
				</group> 
				<group name="Morrowind Crafting" type="SelectExactlyOne"> 
					<plugins order="Explicit"> 
						<plugin name="None"> 
							<description></description> 
							<typeDescriptor> 
								<type name="Optional"/> 
							</typeDescriptor> 
						</plugin> 
						<plugin name="Morrowind Crafting"> 
							<description>Esp replacer. Needs assets from the original mod.</description> 
							<files> 
								<file source="84 Morrowind Crating\Morrowind Crafting 3.1a.esp" destination="Morrowind Crafting 3.1a.esp" priority="0" /> 
							</files> 
							<typeDescriptor> 
								<type name="Optional"/> 
							</typeDescriptor> 
						</plugin> 
						<plugin name="Morrowind Crafting - Balmora Waterworks"> 
							<description>Esp replacer. Needs assets from the original mod.</description> 
							<files> 
								<file source="84 Morrowind Crafting - Waterworks\Morrowind Crafting 3.1a.esp" destination="Morrowind Crafting 3.1a.esp" priority="0" /> 
							</files> 
							<typeDescriptor> 
								<type name="Optional"/> 
							</typeDescriptor> 
						</plugin> 
					</plugins> 
				</group> 
			</optionalFileGroups> 
		</installStep> 
	</installSteps> 
</config>