Big Icons
v.1.1.1, Vectorized
by JaceyS

Uses loose texture files to replace the small effect icons with bigger icons. Goes in with MWSE to rejigger the menus to mostly accept the larger icons. Alternatively, works well with the UI scaling in OpenMW.

New in 1.1.1:
Changed my choice of alternate icons to be the default. All alternatives are still included, appended with either "_ori" or "_alt".
Added missing icons pointed out in JVI by hokan45.
New in 1.1:
Now supports multiple sizes of icons, and comes packaged with remastered hi-res icons from Jacey's Vector Icons resource pack.
Added an MCM to adjust the size (should come pre-set with your pack.)

Compatibility: Will have inconsistent results with mods that replace or add spell effect icons.

Known issues:
-the tooltip created when mousing over spell effects in the tray does not show the new icon correctly.

Coming in the future:
- 8X version for OpenMW. I already have appropriately sized effect icons, but I didn't think to make 256x256 textured ones for the casting icons.
- Magicka Expanded compatibility. If there are non-ME mods that add icons, let me know!
- If there are any OpenMW compatible mods that add spell effects, let me know and I can remaster the icons for them.
- Resizing of icons in other contexts for MWSE?