<!-- Created with FOMOD Creation Tool 1.7.0.37 [http://www.nexusmods.com/fallout4/mods/6821] --> 
<config xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://qconsulting.ca/fo3/ModConfig5.0.xsd"> 
	<moduleName>Glow in the Dahrk</moduleName> 
	<moduleImage path="AA Images\Header.jpg" /> 
	<requiredInstallFiles> 
		<folder source="00 Core\Meshes" destination="Meshes" /> 
		<folder source="00 Core\MWSE" destination="MWSE" /> 
		<folder source="00 Core\Textures" destination="Textures" /> 
	</requiredInstallFiles> 
	<installSteps order="Explicit"> 
		<installStep name="Would you like to use Interior Sunrays?"> 
			<optionalFileGroups order="Explicit"> 
				<group name="Interior Sunrays" type="SelectExactlyOne"> 
					<plugins order="Explicit"> 
						<plugin name="Yes"> 
							<description>Animated sunrays will show up during sunny days. Looks best with a lighting mod that adds light by interior windows.</description> 
							<image path="AA Images\Interior Sunrays.jpg" /> 
							<conditionFlags> 
								<flag name="gInteriorSunrays">On</flag> 
							</conditionFlags> 
							<files> 
								<folder source="02 Interior Sunrays\Meshes" destination="Meshes" priority="0" /> 
							</files> 
							<typeDescriptor> 
								<type name="Optional"/> 
							</typeDescriptor> 
						</plugin> 
						<plugin name="No"> 
							<description></description> 
							<image path="AA Images\No.jpg" /> 
							<conditionFlags> 
								<flag name="gInteriorSunrays">Off</flag> 
							</conditionFlags> 
							<typeDescriptor> 
								<type name="Optional"/> 
							</typeDescriptor> 
						</plugin> 
					</plugins> 
				</group> 
			</optionalFileGroups> 
		</installStep> 
		<installStep name="Would you like to use Nord Glass Windows?"> 
			<optionalFileGroups order="Explicit"> 
				<group name="Nord Glass Windows" type="SelectAny"> 
					<plugins order="Explicit"> 
						<plugin name="Yes"> 
							<description>This replaces the wooden shuttered Nord windows in the vanilla game with glass panes.</description> 
							<image path="AA Images\Nord Glass Windows.jpg" /> 
							<conditionFlags> 
								<flag name="gNordGlass">On</flag> 
							</conditionFlags> 
							<typeDescriptor> 
								<type name="Optional"/> 
							</typeDescriptor> 
						</plugin> 
					</plugins> 
				</group> 
			</optionalFileGroups> 
		</installStep> 
		<installStep name="Would you like to use Raven Rock Glass Windows?"> 
			<optionalFileGroups order="Explicit"> 
				<group name="Raven Rock Glass Windows" type="SelectAny"> 
					<plugins order="Explicit"> 
						<plugin name="Yes"> 
							<description>With this mod, Raven Rock windows will glow at night. Without this, the Raven Rock buildings will be shuttered like they are in the base game. This means that they will not glow at all.</description> 
							<image path="AA Images\Raven Rock.jpg" /> 
							<conditionFlags> 
								<flag name="gRavenRock">On</flag> 
							</conditionFlags> 
							<typeDescriptor> 
								<type name="Optional"/> 
							</typeDescriptor> 
						</plugin> 
					</plugins> 
				</group> 
			</optionalFileGroups> 
		</installStep> 
		<installStep name="Do you plan to install Tamriel_Data?"> 
			<optionalFileGroups order="Explicit"> 
				<group name="Tamriel_Data" type="SelectAny"> 
					<plugins order="Explicit"> 
						<plugin name="Yes"> 
							<description>Tamriel_Data is used by popular mods like Tamriel Rebuilt, Skyrim: Home of the Nords, and Province: Cyrodiil. This patch will make many of the windows in those mods work with Glow in the Dahrk.</description> 
							<image path="AA Images\Yes.jpg" /> 
							<conditionFlags> 
								<flag name="gTamrielData">On</flag> 
							</conditionFlags> 
							<typeDescriptor> 
								<type name="Optional"/> 
							</typeDescriptor> 
						</plugin> 
					</plugins> 
				</group> 
			</optionalFileGroups> 
		</installStep> 
		<installStep name="Do you plan to install Dark Molag Mar?"> 
			<optionalFileGroups order="Explicit"> 
				<group name="Dark Molag Mar" type="SelectAny"> 
					<plugins order="Explicit"> 
						<plugin name="Yes"> 
							<description>This patch will make the windows in Dark Molag Mar work with Glow in the Dahrk.</description> 
							<image path="AA Images\Yes.jpg" /> 
							<conditionFlags> 
								<flag name="gDarkMolagMar">On</flag> 
							</conditionFlags> 
							<typeDescriptor> 
								<type name="Optional"/> 
							</typeDescriptor> 
						</plugin> 
					</plugins> 
				</group> 
			</optionalFileGroups> 
		</installStep> 
		<installStep name="Which optional files would you like to use?"> 
			<optionalFileGroups order="Explicit"> 
				<group name="Optional Files" type="SelectAny"> 
					<plugins order="Explicit"> 
						<plugin name="Hi Res Window Texture Replacer"> 
							<description>If you use texture replacers in your game, they will automatically work with GiTD. But these optional textures may be used if prefered.</description> 
							<image path="AA Images\Hi Res Window texture Replacer.JPG" /> 
							<files> 
								<folder source="01 Hi Res Window Texture Replacer\Textures" destination="Textures" priority="0" /> 
							</files> 
							<typeDescriptor> 
								<type name="Optional"/> 
							</typeDescriptor> 
						</plugin> 
						<plugin name="Windoors Patch"> 
							<description>While it is not recommended to run both Windoors and Glow in the Dahrk. Windoors does cover some features that Glow in the Dahrk does not. Including shacks and door glow.</description> 
							<image path="AA Images\Yes.jpg" /> 
							<files> 
								<file source="08 Windoors Patch\RR_Windoors_Glow_1C.esp" destination="RR_Windoors_Glow_1C.esp" priority="0" /> 
							</files> 
							<typeDescriptor> 
								<type name="Optional"/> 
							</typeDescriptor> 
						</plugin> 
					</plugins> 
				</group> 
				<group name="Telvanni Dormers on Vvardenfell" type="SelectAtMostOne"> 
					<plugins order="Explicit"> 
						<plugin name="Exterior and Interior"> 
							<description>This plugin adds the unused Telvanni dormers to appropriate settlements on Vvardenfell. May conflict with some settlement mods.</description> 
							<image path="AA Images\Telvanni Dormers.jpg" /> 
							<conditionFlags> 
								<flag name="gTelvanniDormers">On</flag> 
							</conditionFlags> 
							<files> 
								<file source="04 Telvanni Dormers on Vvardenfell\GITD_Telvanni_Dormers.ESP" destination="GITD_Telvanni_Dormers.ESP" priority="0" /> 
							</files> 
							<typeDescriptor> 
								<type name="Optional"/> 
							</typeDescriptor> 
						</plugin> 
						<plugin name="Exterior ONLY"> 
							<description>This plugin will only place dormers on the exterior of buildings (if you have compatibility concerns).</description> 
							<image path="AA Images\Telvanni Dormers.jpg" /> 
							<conditionFlags> 
								<flag name="gTelvanniDormers">On</flag> 
							</conditionFlags> 
							<files> 
								<file source="04 Telvanni Dormers on Vvardenfell\GITD_Telvanni_Dormers_Exterior.ESP" destination="GITD_Telvanni_Dormers_Exterior.ESP" priority="0" /> 
							</files> 
							<typeDescriptor> 
								<type name="Optional"/> 
							</typeDescriptor> 
						</plugin> 
						<plugin name="Interior ONLY"> 
							<description>This plugin will only place dormers on the interior of buildings (if you have compatibility concerns).</description> 
							<image path="AA Images\Telvanni Dormers.jpg" /> 
							<conditionFlags> 
								<flag name="gTelvanniDormers">On</flag> 
							</conditionFlags> 
							<files> 
								<file source="04 Telvanni Dormers on Vvardenfell\GITD_Telvanni_Dormers_Interiors.ESP" destination="GITD_Telvanni_Dormers_Interiors.ESP" priority="0" /> 
							</files> 
							<typeDescriptor> 
								<type name="Optional"/> 
							</typeDescriptor> 
						</plugin> 
					</plugins> 
				</group> 
			</optionalFileGroups> 
		</installStep> 
	</installSteps> 
	<conditionalFileInstalls> 
		<patterns> 
			<pattern> 
				<dependencies operator="And"> 
					<flagDependency flag="gInteriorSunrays" value="On"/> 
					<flagDependency flag="gNordGlass" value="On"/> 
				</dependencies> 
				<files> 
					<folder source="03 Nord Glass Windows Interior Sunrays\Meshes" destination="Meshes" priority="0" /> 
				</files> 
			</pattern> 
			<pattern> 
				<dependencies operator="And"> 
					<flagDependency flag="gInteriorSunrays" value="Off"/> 
					<flagDependency flag="gNordGlass" value="On"/> 
				</dependencies> 
				<files> 
					<folder source="03 Nord Glass Windows\Meshes" destination="Meshes" priority="0" /> 
				</files> 
			</pattern> 
			<pattern> 
				<dependencies operator="And"> 
					<flagDependency flag="gInteriorSunrays" value="On"/> 
					<flagDependency flag="gRavenRock" value="On"/> 
				</dependencies> 
				<files> 
					<folder source="05 Raven Rock Glass Windows Interior Sunrays\Meshes" destination="Meshes" priority="0" /> 
					<folder source="05 Raven Rock Glass Windows Interior Sunrays\Textures" destination="Textures" priority="0" /> 
					<file source="05 Raven Rock Glass Windows Interior Sunrays\GITD_WL_RR_Interiors.esp" destination="GITD_WL_RR_Interiors.esp" priority="0" /> 
				</files> 
			</pattern> 
			<pattern> 
				<dependencies operator="And"> 
					<flagDependency flag="gInteriorSunrays" value="Off"/> 
					<flagDependency flag="gRavenRock" value="On"/> 
				</dependencies> 
				<files> 
					<folder source="05 Raven Rock Glass Windows\Meshes" destination="Meshes" priority="0" /> 
					<folder source="05 Raven Rock Glass Windows\Textures" destination="Textures" priority="0" /> 
					<file source="05 Raven Rock Glass Windows\GITD_WL_RR_Interiors.esp" destination="GITD_WL_RR_Interiors.esp" priority="0" /> 
				</files> 
			</pattern> 
			<pattern> 
				<dependencies operator="And"> 
					<flagDependency flag="gInteriorSunrays" value="On"/> 
					<flagDependency flag="gTamrielData" value="On"/> 
				</dependencies> 
				<files> 
					<folder source="06 Tamriel Data Patch Interior Sunrays\Meshes" destination="Meshes" priority="0" /> 
					<folder source="06 Tamriel Data Patch Interior Sunrays\Textures" destination="Textures" priority="0" /> 
				</files> 
			</pattern> 
			<pattern> 
				<dependencies operator="And"> 
					<flagDependency flag="gInteriorSunrays" value="Off"/> 
					<flagDependency flag="gTamrielData" value="On"/> 
				</dependencies> 
				<files> 
					<folder source="06 Tamriel Data Patch\Meshes" destination="Meshes" priority="0" /> 
					<folder source="06 Tamriel Data Patch\Textures" destination="Textures" priority="0" /> 
				</files> 
			</pattern> 
			<pattern> 
				<dependencies operator="And"> 
					<flagDependency flag="gInteriorSunrays" value="On"/> 
					<flagDependency flag="gDarkMolagMar" value="On"/> 
				</dependencies> 
				<files> 
					<folder source="07 Dark Molag Mar Patch Interior Sunrays\Meshes" destination="Meshes" priority="0" /> 
				</files> 
			</pattern> 
			<pattern> 
				<dependencies operator="And"> 
					<flagDependency flag="gInteriorSunrays" value="Off"/> 
					<flagDependency flag="gDarkMolagMar" value="On"/> 
				</dependencies> 
				<files> 
					<folder source="07 Dark Molag Mar Patch\Meshes" destination="Meshes" priority="0" /> 
				</files> 
			</pattern> 
		</patterns> 
	</conditionalFileInstalls> 
</config>