Knaarus, by PCC aka Blockhead

	Knaarus is a long dungeon, just south-east of Suran.  It contains many
leveled creatures and some leveled treasure.  I have tried to keep the amount
of loot down to a plausible amount.  There is a lot to explore.


Installation
------------
	To install, copy this file and the PCC_knaarus_02.esp file to the data
files directory off of the Morrowind directory.  When next you run the game,
activate the plugin.  In the game, go to Suran.  The entrance is very close
to Suran.  Leave Suran by the south archway.  Follow the path as it curves to
the left.  Very soon, a cave entrance will appear on the left.  This leads to
Knaarus.


Compatibility
-------------
	This dungeon is compatible with all official Bethesda mods, plugins,
and patches up to November 2002.  It works with Tribunal but does not use the
Tribunal ESM file and does not use any tribunal pieces.  I have Tribunal and
the Tribunal-patched TESCS adds extra tribunal crap to plug-ins.  I have used
TES Advanced Mod Editor to remove this tribunal crap so this plugin should now
work fine on a non-tribunal system.
	This plugin adds no new NPCs and does not change any dialog.  It makes
no changes to any leveled lists items or monsters.
	This plugin is compatible with all other plugins that I have written.


Bugs
----
	The lava does not hurt.  The creatures wade through the lava with no
problem.  You can jump into the lava and nothing will happen.  I have no idea
why this happens so I have not fixed it.  This really only affects one cell so
it is not a problem.


Cells Modified
--------------
	To list modified cells would be a spoiler of sorts.  I have listed
the modified cells for (those who need to know such things before trying any
plugin), but in rot-13 form:

	Guerr pryyf ner zbqvsvrq ol guvf cyhtva.  Gurl ner: "Nfpnqvna Vfyrf
Ertvba (6, -8)" (guvf vf gur Fhena raq bs gur qhatrba), "Cryntvnq, Thneq
Gbjre", naq "Frlqn Arra, Prafhf naq Rkpvfr Jnerubhfr".  Lrf, guvf qhatrba
npghnyyl pbaarpgf nyy guerr nernf.  Vg'f n ybat qhatrba!  V'ir purpxrq gur
zrnfherzragf, naq va gehr Orgurfqn fglyr, gur qhatrba vf npghnyyl ybatre gura
gur nobirtebhaq qvfgnapr orgjrra gurfr gbjaf.


Legal crap
----------
	You can copy this as much as you like.  You can upload/share/swap this
thing anywhere you want as much as you want, just keep this readme with it and
try to mention where you got it from.


Last Comments
-------------
	The Telvani architecture is a pain in the ass.  I used it in two cells
of this dungeon.  Never again!

	Unlike my Smeradon plugin, Knaarus uses no auto-generated cells.

	If you liked this plugin and would like more, I have also written
a similar dungeon plugin called Smeradon.  Smeradon connects Balmora and Seyda
Neen and is actually longer than the above-ground distance between those
towns!  You should be able to find it where you downloaded it, or at this
page:
  http://www.bestweb.net/~pogo/stuff.html

