*****************************************************************

     The Elder Scrolls III
           MORROWIND: 
     Abandoned Dwemer Lighthouse
		
*****************************************************************

Index:
1. Installation
2. Playing the Plugin
3. Description
4. Save Games
5. Credit


*****************************************************************

     1. INSTALLING THE PLUGIN

*****************************************************************

To install the plugin, put the 'Abandoned Dwemer Lighthouse' file into the Morrowind/Data Files directory. 

This plugin modifies the exterior Seyda Neen cell, adding an upsized Dwemer tower to the bay southwast of the Lighthouse, and a trap doorhidden behind some terrain at the southwestern tip of the peninsula.

Some statics are from Bloodmoon and Tribunal.

*****************************************************************

     2. PLAYING THE PLUGIN

*****************************************************************

From the Morrowind Launcher, select Data Files and check the box next to the "Abandoned Dwemer Lighthouse" file.

There are no quests, scripts, etc of any kind.

*****************************************************************

     3. Description

*****************************************************************

The Abandoned Dwemer Lighthouse has been used on and off by adventurers and scholars for years. Its currently vacant. No loot, no items, nothing but normal storage and statics. There are three distinct areas, in two interior cells. The Access Tunnel has a cot, table, and some kegs for basic rest and storage when on the run. The interior of the Lighthouse has a room with additional storage and a "Studio Apartment" area that should convey the sense of a sparse but liveable space. The upper area of the tower has space for display, storage, alchemy, etc. The tower itself should be plainly visible from the shore if your view distance is set to medium or higher.


*****************************************************************

     4. Save Games

*****************************************************************
This will not invalidate your old saved games. If you save your game while this plugin is loaded, you may encounter error messages when you reload the saved game without the plugin. But you will be able to continue on with the original game.

*****************************************************************

     5. Credit

*****************************************************************
Creator: Doctor Anomalous (Formerly Kal-El, create of the Sidhe Race Pack and Sidhe Barrowhouse)
Email:  Superman at DCEMail Dot Com (Address is spam-proofed, of course.)

