Morrowind Crafting is an RP mod which attempts to improve the role-playing experience of Morrowind without unbalancing it. The various "skills" added by Morrowind Crafting allow the player to create over 1230 different items. The skill advancement formulas and training system are designed so that advancement of crafting skills blends in seamlessly with Morrowind's standard skills. In order to make your character a more "well-rounded" person, MC adds the following skills and abilities:

1) Woodworking: crafting of furniture and other wooden items.
2) Basketweaving: including baskets and wicker hampers
3) Glass Blowing: Creating glass bottles, plates, jugs, and limeware
4) Candle making: Create candles in seven styles and eight colors.
5) Jewelry craft: Craft rings, including five new "elegant" rings between expensive and extravagant as well as new exquisite rings.
6) Weaving: Create cloth, rugs, and tapestries (5 qualities with 10 designs each)
7) Pottery: Create clay items and urns as well as liquor jugs for brewery.
8) Craft equipment: Make hammers, picks, probes, and alchemy apparatus of various qualities
9) Sewing: Sew clothing and other items from cloth, furs, and skins.
10) Poison Making: Brew any of eight poisons and apply them to arrows, bolts, darts, stars, throwing knives, and hand bombs (grenades)
11) Fletching: Create arrows, bolts and darts of various types.
12) Mining: Mine crystals and rocks for iron ore, silver ore, raw glass, raw ebony, diamonds, and raw adamantium. The higher your skill, the more you collect.
13) Cooking: Cook foods from the simple "kagouti chop" to the complex "Kagarine". Foods are compatible with Necessities of Morrowind and Primary Needs and provide very minor health and fatigue benefits if neither mod is active.
14) Brewing: Brew flin, cyrodiilic brandy, sujamma, mazte, greef, and shein in oak kegstands
15) Smithing: Create arms and armor of 21 different varieties including 7 Chitin, bonemold, and fur armors, 7 iron based armors, and 7 exotic armors. A special quest is required to make the component needed to forge daedric armor and weapons.
16) Miscellaneous tasks: Collect sand and clay from various underwater locations on the island. Smelt ore into ingots. Melt down scrap metal and silver dinnerware for materials. Spin raw fiber into thread. Set up camping and cooking fires.
17) Sell crafted projects to several purchasing agents located throughtout Vvardenfell and Mournhold
18) Train crafting skills with various trainers located about the island including 5 "secret" master crafting trainers.

Version 2.1 has an upgraded menuing system which is designed to facilitate repeated crafting without the need to continually reselect the previous item.

Note that Morrowind Crafting 2.1 is NOT an upgrade but a mod replacement. It is not intended to be used in conjunction with a prior version, however it is fully compatible with house mods designed to work with earlier versions.