Multiple Teleport Marking Mod for OpenMW & Tamriel Rebuilt - v1.3


This is Marcel Hesselbarth's classic Multiple Teleport Marking Mod 
(http://mw.modhistory.com/download--3898) modified in order to work 
in OpenMW (0.41), though it will also work in the original engine. 
It replaces the vanilla Mark and Recall spells and adds 11 more slots 
to mark and recall to any location in the original game (and also 
in TR with the corresponding version). The original Mark/Recall slot
still works for unknown locations added by other mods.

Requires Tribunal and Bloodmoon.



Installation:

  "MultiMarkOMW-1.3.esp"
	-- for the original game + large plugins for provinces,

Alternatively other versions are available to download. Use only one.
  "MultiMarkOpenMW.esp"
	-- for the original game only,
  "MultiMarkOpenMW-TR-1.3.esp"
	-- for the original game + TR + large plugins for provinces.


Other optional plugins for download, load after the main plugin:

  "MultiMarkOMW-MysticismBalance-1.1.esp"
	-- optional: get between 2 and 18 marks depending on Mysticism
	   (additional mark every 10 levels then every 5 levels after 50)
	   use together with either of the above ESPs.
	-- v1.1: also indicates the number of marks if more are available.

  "MultiMarkOMW-CompanionTeleportationPatch.esp"
	-- This is a compatibility patch for cdcooley's Companion Teleportation 
	   (http://mw.modhistory.com/download-24-5599), which already worked with 
	   the original MultiMark mod. Recall had to be changed to a different 
	   effect to work with OpenMW 0.41, so this modifies the monitoring script 
	   in Companion Teleportation to detect the new effect in MultiMarkOMW.

  "MultiMarkOMW_SkyPlugin.ESP"
	-- Add-ons for the areas in Skyrim: Home of the Nords,
	   Use together with MultiMarkOMW-1.3.esp or MultiMarkOMW-1.3-TR.esp

  "MultiMarkOMW_StirkPlugin.ESP"
	-- Add-ons for the areas in PC: Stirk,
	   Use together with MultiMarkOMW-1.3.esp or MultiMarkOMW-1.3-TR.esp



Limitations:
There are a couple more limitations to work around bugs in current OpenMW:
  - only works with the original game's Mark/Recall spells and objects,
  - the two unused summon spells are taken up for the new Mark/Recall effects, 
    this will conflict with any mod that uses them to add custom summon spells.
  Besides these, most of the original mod's limitations still apply:
  - only one Mark can be set in places added by other unpatched mods,
  - the marks are not shown on the map,
  - the viewing angle cannot be restored.


Usage and credits:
  Refer to v2.2 -- all credits go to Marcel Hesselbarth for making the mod.
  This is just a tweak. The additional support for TR areas was also made 
  using his perl script found in "Teleport_Generate_Scriptcode". If you want 
  to make a compatibility plugin for another mod, see "Teleport_plugin_skelet" 
  for his example.


Changelog:
v1.3 - fixed script _getPosition from v1.2
v1.2 - scripts _getPosition and _infoPosition have been made slower to accommodate
       bigger add-ons (Skyrim and Stirk cells need more time). This slows down the 
       recall menu display and makes it stutter briefly, so if you don't use these 
       province mods you can stick to v1.