Changelog: OAAB BJTL v2.0 (initial Nexus release by Lucevar)
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01/06/2022: 
- [background] Junal-Lei's background fix
- [my trade] Fix Jarodan line which hijacks vanilla Pilgrim entry
- [my trade] Fix Junal-Lei background which hijacks vanilla acrobat entry
- [J'Saddha] Added "don't know" option when PC doesn't know where he is.
- [Slave] fix brallion dialogue
- Move book in Jobasha's shop for BCOM compatibility
- Cleaned dialogue

30/05/2022:
- Jo'Ren-Dar can now be freed with the Dres slave key
- Teg-Nah can now be freed and will disappear after being freed.
- Added script to Galyn Arvel's dialogue so J'Saddha will disappear from the docks instead of hanging around forever
- Added script to Hides-His-Foot's dialogue so he'll disappear after telling you about his little secret.
- Use a regular in_hlaalu door for Stendarr's rest instead of the balmora rent door
- J'Nathra will now really no longer have bracers.
- [Tul quest] Sterdecan now gets a boost in disposition for saving him from Tul.
- [Twin Lamps] Rabinna now has a unique line for TL members about telling her story after being rescued
- [Twin Lamps] J'Oren-Dar now has a unique line
- [Twin Lamps] J'nathra now has a unique line
- [Twin Lamps] Zaranda now has a unique line
- [Twin Lamps] Slink now has a unique line
- [Twin Lamps] Slaves at Abebaal are now grateful to the twin lamps for helping them if you help as a member
- Gave more directions in the Farmers & Laborers journal entry.
- [position against slavery] Fixed a number of typos.
- [harassment] Fixed a number of typos.
- [reconciliation] typo fixes
- Minor fixes to the Miners guild topics & journals.
- Added more disposition boosts to relevant questgivers along the way
- [Hides His Eyes is Haj-Ei] Typo fixes in edited vanilla line. 

29/05/2022:
- Gilm should have hello 0
- Fixed typo in the journal entry when choosing to follow Bitterblade's strategy.
- Tweaked TL_Zaranda journal entry.
- Edited Marcion journal entries to make next steps slightly clearer.
- [Sterdecan] Junal-Lei dialogue fixes: will now correctly give you the key, and will do so even if you don't speak to Jarodan first (eg if you remember Sterdecan mentioning him).
- Camonna Tong Guards at Fatleg's should all have unique names
- Added copies of the warehouse key to some NPCs at Fatleg's.
- Added Dres Guards to Sterdecan's Farmhouse and the dock where Teg-Nah stands
- Galyn Arvel at Fatleg's should have a unique greeting; tweaked filtering of BJ's original dialogue so that she says her line

28/05/2022:
- [go free] Doves should attack if you free Arabhi
- [little secret] Hides-His-Foot's little secret should be less blunt; removed the line about "if you ever need to influence Orvas Dren" because it's just too much of a gamey hint.
- [slavery] Ilmeni Dren should react to Hides-His-Foot's news that Orvas Dren is plotting to kill her father!
- Slinks-in-Shadow should be allowed to go free with the slaver ship key
- added pathgrids to Slaver Ship
- add pathgrids to Stendarr's Rest
- declone slaver sailors and give them some weapons
- removed double spaces from TL notes, fixed some typos
- [Twin Lamps] changed "I do not know if..." line from "see Argonia" to "see my home" so it's suitable for all slave races
- [Twin Lamps] Added Generic low-disposition responses for slaves - fear, wariness etc
- [Twin Lamps] gave Hides-His-Foot a unique line
- [TODO] People at Fatleg's should attack you if you kill Vertimus

27/05/2022:
- Relam will give you a key to Vorar Helas's house
- [Rabinna] added Khajiit line 
- [Greeting 5] Rabinna should give her fearful refuse to talk greeting even before the quest starts; should give it even at sub-20 disposition
- [Greeting 5] If Relam Arinith is dead, Rabinna will be willing to talk. 
- [Twin Lamps] Rabinna should explain how she knows exactly who can help her
- [Twin Lamps] Tweaked Ilmeni Dren's response for flow.
- [Twin Lamps] added a generic set of responses for the Argonian Mission
- [Twin Lamps] added response for Rabinna once she reaches the mission
- [slave] filter so topic goes once you've spoken to Relam
- Added script so Rabinna gets her bracer removed and some decent clothes to wear
- [Relam Arinith] added line for if Relam Arinith is dead
- [recruitment] tweaked Zallit's dialogue slightly to remove reference to outlander
- [recruitment] tweaked Sterdecan's dialogue slightly
- [J'Saddha] remove option to tell the slavehunters where J'Saddha is if you haven't talked to him or Galyn yet
- [Twin Lamps] Added unique line for J'Saddha
- [Twin Lamps] Added line for Galyn Arvel when player has already joined the Twin Lamps.
- Removed J'Nathra's slave bracer, since he's been helping the Twin Lamps for a while.
- Added Zaranda to the Twin Lamps faction so that she'll talk to you once you join.
- [TL_Recruit2] Fixed typo ashlander -> Ashlander

25/05/2022
- added ownership to Fatleg's Camp, Strongman's Shack
- [bugfix][fixed by Pikachuno] ask about collision on OAAB big shack interior - stairs almost impossible to navigate
- [Greeting 1] Changed Jarodan's greeting after accepting the quest to look for Rabinna to remove her name, since he doesn't know it at this stage
- [tasks] Added addtopic-> slave to Jarodan, to allow the residents in Hla Oad to provide hints (or, tbh, mostly NOT hint, because they're scared)

24/05/2022
- [Rabinna] added some commentary from the locals in Hla Oad
- [slave] added some commentary from the locals in Hla Oad pre-learning Rabinna's name

23/05/2022:
- Minor dialogue fixes
- Minor clutter tweaks
- [A Slave's Life] Tweaked Jobasha's dialogue.
- [A Slave's Life] Filtered Codus and Dorisa's lines about being glad they took the book so that they only show up when the quest is complete, to prevent the line from appearing in the same conversation they take the book and breaking immersion.
- [A Slave's Life] Added a line of dialogue about how they're worried about having taken the book that will show up between persuading them and finishing the quest.
- [Join the Twin Lamps] Gives Jarodan a disposition boost when you join
- [Twin Lamps] Gives Jobasha a unique line if you ask about it while a member of the twin lamps.
- [tasks] fixed a typo in Jarodan's dialogue, Khajit -> Khajiit
- [tasks] rephrased the Rabinna task dialogue slightly
- [TL_SlaveMule] removed Rabinna's name from the first journal entry, as Jarodan doesn't actually tell you her name.

22/05/2022:
- added OAAB clutter to the various Stendarr's Retreat ints
- Added TR hlaalu fireplace + chimney hole + chimney smoke
- Added northmarkers
- Added locks to Stendarr's Retreat basement and gave Teg-Nah and Jarodan a key
- Jarodan will also give you a key at a relevant point in the questline
- Gave Jarodan some shoes
- replaced rent_balmora_south_door in Stendarr's Retreat with the generic door
- [Tasks] If the PC is not a member of the Twin Lamps when reporting that they betrayed Reeh-Jah, Jarodan won't mention the TL, he'll simply be disgusted. 
- [Tasks] Likewise, if the player kills Ilmeni Dren, he won't mention the TL. 
- [Tasks] Reordered Jobasha and Tiras Bitterblade death lines closer to the top
- [Tasks] Added PCFaction Twin Lamps filtering to most lines from Jarodan and Tiras Bitterblade
- [Tasks] Capitalisation changes on ebony/egg mine in Bitterblade's lines
- [Tasks] Jarodan will no longer give you a quest before you've officially joined the Twin Lamps.
- [join the Twin Lamps] Jarodan will now give you an actual choice about whether or not to join.
- [join the Twin Lamps] if you kill Bitterblade you will no longer be able to join the Twin Lamps.
- [Bitterblade] Refiltered the "He will be greatly missed" line to members of the Twin Lamps who aren't Bitterblade; he's dead and shouldn't be talking about his own death xD
- [Bitterblade] Added a new line if the player has rescued Bitterblade but isn't a member of the Twin Lamps. Operational security!
- [Bitterblade] Added a new line if the player somehow learned Bitterblade's name without being in the Twin Lamps or rescuing him.
- [Greeting 1: Jarodan] Added a Twin Lamps filter to Jarodan's original line about rescuing Bitterblade.
- [Greeting 1: Jarodan] Added a new line for if the player rescues Bitterblade without being a member
- [Greeting 1: Bitterblade] Added a greeting if you go into the shack without having killed all four of the slavehunters.
- [Greeting 1: Bitterblade] Added a conversation with Bitterblade if you get into the shack without killing the slavers first, including a different choice available if Jarodan has sent you
- [Greeting 1: Bitterblade] The post-rescue conversation is now a lot less abrupt. He'll also mention that he's going to give his friends a decent burial before he leaves.
- [Greeting 1: Bitterblade] Fixed a typo in his post-rescue pre-joining greeting
- MoveBitterblade script - will now clear up the corpses in his shack
- Added a forcegreeting to Bitterblade

21/05/2022:
- Converted basements in Stendarr's Rest (1st) to Hlaalu tileset instead of COM
- Added nolore to a number of NPCs in Stendarr's Retreat
- Tweaked lighting values in Stendarr's Retreat
- Added storage to Stendarr's Rest
- deleted the unused Telvanni Canal House
- deleted the unused Abandoned Flat
- Gave a slave hunter without a weapon a Steel Broadsword
- Gave the slave hunter with the highest Security level a lockpick
- Fixed a typo in Jarodan's dialogue about rescuing Bitterblade - supplied -> supplies
- Fixed a typo in Jarodan's dialogue about slavery - empire -> Empire
- Fixed a typo in Jarodan's dialogue about joining the Twin Lamps - added a full stop to the end of the line given if you've already joined. 
- Fixed a bug in Jarodan's dialogue about joining the Twin Lamps - previously he only required you to have freed ONE slave, which was obviously not Brother Juniper's intent (the refusal line is filtered for < 14)

18/05/2022:
- Converted shipwreck piece to activators and applied TL_ShipwreckEnable scripts
- Edited Zeerul-Dai's script so that she is only enabled when the shipwreck is present, same as the other slaves
- Edited ambient light values of the Slaver Ship Cabin
- Converted basements in Stendarr's Rest (2nd) to Hlaalu tileset instead of COM

17/05/2022:
- Wrecked Slave Ship OAABified by Corsair - thank you! Now looks like a proper shipwreck, run aground on some rocks instead of just mysteriously wrecked.

10/03/2022:
- added vertex shading to Fatleg's Camp and smoothed out some landscaping jaggies
- detailed the islands a bit
- added some critters
- added some underwater detailing
- renamed the skooma merchant's shack
- renamed the camonna tong guards and decloned them

09/03/2022:
- OAABified Tiras Bitterblade's Shack, adding broken items and other clutter to emphasise the fighting that's been going on
- Converted the slavehunting group to Dunmer 
- Added OAAB armors to the slave hunters
- Added some OAAB clutter around the outside of the shack
- Reduced the fight value of the slave hunters slightly, reduced their AI wander values drastically, and moved them closer to the shack - they are less likely to attack people wandering along the main road now.
- Minor edits to the anti-slavery leaflet
- Made Drelas Jelin a Strongman instead of a Kingpin; renamed to Strongman's Shack
- Replaced palisade at Fatleg's with OAAB version and added a tree
- Replaced Kingpin's Shack with an OAAB two-story shack, changed int to match, added a bunch of clutter
- Decloned some of the Camonna Tong guards
- Added nolore to the Fatleg's Camp npcs

08/03/2022:
- Many dialogue fixes
- Changed double spacing after punctuation to single spacing