name: Sol's Charged Attack Parry
description: Lower defense while charging, for increased defense when you attack. Time them well!
group_name: Charged Attack Parry
enabled_name: Enable
verbose_name: Display Status Popups?
verbose_description: Show stance name and stats?
hideChargePopup_name: Hide Atk Charge Popup?
hideChargePopup_description: If showing popups, only show those on attack release?
incRanged_name: Include ranged weapons?
buffControl_name: Buff Type Controller
buffControl_description: What kind of buff you want on weapon release?
    
    0 = Defense if moving backwards. Agility if moving sideways.
    
    1 = Defense only.
    
    2 = Agility only.
buffBase_name: Buff Multiplier
buffBase_description: How impactful is the buff on attack release? (Integer, 0 - 10)

    1 = Low. 
    
    2 = Default. 
    
    3 = High.
tradeOffBase_name: Trade-Off Multiplier
tradeOffBase_description: How impactful is the debuff while charging attack? (Integer, 0 - 20)
    
    3 = Easy.
    
    5 = Default.
    
    10 = Hard.
maxCharge_name: Max Charge Multiplier
maxCharge_description: How much of a multiplier can you build up by charging longer? (1 - 5)

    1 = Can't build bonus charge. Maybe increase "Buff Base Value" to compensate.
    
    2 = Default.
    
    3 = Can charge for a very long time to get a bigger buff.
buffDuration_name: Buff Duration
buffDuration_description: Base duration of buff when attack is released. (Float, 1 - 5)

    1.0 = Default.