name: Sol's Weighty Charged Attacks
description: Weightier charged attacks! Be slowed while charging, to get buffed when you attack, in air or on ground.
group_name: Weighty Charged Attacks
enabled_name: Enable
verbose_name: Display Status Popups?
verbose_description: Show stance name and stats?
hideChargePopup_name: Hide Atk Charge Popup?
hideChargePopup_description: If showing popups, only show those on attack release?
incRanged_name: Include ranged weapons?
integrateParry_name: Integrate Charge Attack Parry mod?
integrateParry_description: Stops you from acc attacking when you would parry, if you're using the other mod, and removes redundant popups.
buffControl_name: Buff Type Controller
buffControl_description: What kind of buff you want on weapon release?
    
    0 = Strength if in air. Weapon Skill if grounded.
    
    1 = Strength only.
    
    2 = Weapon skill only.
buffBase_name: Buff Multiplier
buffBase_description: How impactful is the buff on attack release? (Integer, 0 - 10)

    1 = Low. 
    
    2 = Default. 
    
    3 = High.
tradeOffBase_name: Trade-Off Multiplier
tradeOffBase_description: How impactful is the debuff while charging attack? (Integer, 0 - 20)
    
    3 = Easy.
    
    5 = Default.
    
    10 = Hard.
doSpeedRelease_name: Debuff speed on release?
doSpeedRelease_description: This make it feel like you've got to recover / followthrough.
maxCharge_name: Max Charge Multiplier
maxCharge_description: How much of a multiplier can you build up by charging longer? (1 - 5)

    1 = Can't build bonus charge. Maybe increase "Buff Base Value" to compensate.
    
    2 = Default.
    
    3 = Can charge for a very long time to get a bigger buff.
buffDuration_name: Buff Duration
buffDuration_description: Base duration of buff when attack is released. (Float, 0.25 - 5)

    0.5 = Default.