<!-- Created with FOMOD Creation Tool 1.7.0.37 [http://www.nexusmods.com/fallout4/mods/6821] --> 
<config xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://qconsulting.ca/fo3/ModConfig5.0.xsd"> 
	<moduleName>The Corprusarium experience</moduleName> 
	<moduleImage path="images\Header.PNG" /> 
	<requiredInstallFiles> 
		<folder source="00 - Core\Docs" destination="Docs" /> 
		<folder source="00 - Core\icons" destination="icons" /> 
		<folder source="00 - Core\meshes" destination="meshes" /> 
		<folder source="00 - Core\textures" destination="textures" /> 
		<file source="00 - Core\The_corprusarium_Exp.ESP" destination="The_corprusarium_Exp.ESP" /> 
	</requiredInstallFiles> 
	<installSteps order="Explicit"> 
		<installStep name="Options"> 
			<optionalFileGroups order="Explicit"> 
				<group name="Options" type="SelectAny"> 
					<plugins order="Explicit"> 
						<plugin name="Optional No Animation"> 
							<description>Contains an optional version without animated tentacles and eyes, for the purist of the genre.</description> 
							<files> 
								<folder source="01 - Optional no Animation\meshes" destination="meshes" priority="0" /> 
							</files> 
							<typeDescriptor> 
								<type name="Optional"/> 
							</typeDescriptor> 
						</plugin> 
						<plugin name="Doors of Oblivion Patch"> 
							<description>To be used in case you have doors of Oblivion. TO be loaded after doors of oblivion!</description> 
							<files> 
								<file source="02 - Doors of Oblivion patch\Corprusarium_Doors_of_Oblivion_Patch.ESP" destination="Corprusarium_Doors_of_Oblivion_Patch.ESP" priority="0" /> 
							</files> 
							<typeDescriptor> 
								<type name="Optional"/> 
							</typeDescriptor> 
						</plugin> 
					</plugins> 
				</group> 
			</optionalFileGroups> 
		</installStep> 
	</installSteps> 
</config>